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Mr. Mass Jun 21, 2019 @ 9:43am
Wasps - What are those?
Are they worth it? I'm not spending my precious tech tree points without knowing if it's good.
Originally posted by Steelpoint:
I'd rate them above Ballista and below Executioners. Wasps are quite strong with a good niche.

They're cheaper indivdually, 300 gold and about 10 iron. They have decent damage output, and only occupy one tile each. Four Wasps on 4 tiles versus one Ballista, the Wasps will outperform the Ballista easily.

Furthermore, Wasps do not draw agro from zombies, at least until they start firing. This actually means you can build them close to Zombies and they will not move towards them until they are finished and fire, also, zombies will ignore them over attacking Humans.

Their disadvantages, further in the tech tree. More expensive per tile, and they are somewhat taken over by end game Executioners.

They are a worthy addition to your arsenal, I believe.

PS: One of the end game techs has your train deliver a free Wasp every visit, this can prove very powerful, free daily Wasps can really help you push your expansion very quickly.
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Steelpoint Jun 21, 2019 @ 10:01am 
I'd rate them above Ballista and below Executioners. Wasps are quite strong with a good niche.

They're cheaper indivdually, 300 gold and about 10 iron. They have decent damage output, and only occupy one tile each. Four Wasps on 4 tiles versus one Ballista, the Wasps will outperform the Ballista easily.

Furthermore, Wasps do not draw agro from zombies, at least until they start firing. This actually means you can build them close to Zombies and they will not move towards them until they are finished and fire, also, zombies will ignore them over attacking Humans.

Their disadvantages, further in the tech tree. More expensive per tile, and they are somewhat taken over by end game Executioners.

They are a worthy addition to your arsenal, I believe.

PS: One of the end game techs has your train deliver a free Wasp every visit, this can prove very powerful, free daily Wasps can really help you push your expansion very quickly.
Mr. Nugget Jun 21, 2019 @ 10:04am 
Are the wasps these tripod thingies or a new unit?
I thought the only new unity is the mutant.
Mr. Mass Jun 21, 2019 @ 10:07am 
Originally posted by Steelpoint:
I'd rate them above Ballista and below Executioners. Wasps are quite strong with a good niche.

They're cheaper indivdually, 300 gold and about 10 iron. They have decent damage output, and only occupy one tile each. Four Wasps on 4 tiles versus one Ballista, the Wasps will outperform the Ballista easily.

Furthermore, Wasps do not draw agro from zombies, at least until they start firing. This actually means you can build them close to Zombies and they will not move towards them until they are finished and fire, also, zombies will ignore them over attacking Humans.

Their disadvantages, further in the tech tree. More expensive per tile, and they are somewhat taken over by end game Executioners.

They are a worthy addition to your arsenal, I believe.

PS: One of the end game techs has your train deliver a free Wasp every visit, this can prove very powerful, free daily Wasps can really help you push your expansion very quickly.
Thanks for all the information! I'll give them a try.

I saw that last tech that delivers a wasp, but I'm not putting points on that branch so far.
NecroRebel Jun 21, 2019 @ 10:07am 
You can see wasps in action in one of the early exploration missions - there's a bunch of them in a hallway. It's the weapons research facility north of the fertile plain. You practically can't miss them there.

They are pretty strong. Their DPS is significantly higher than a soldier's - I think 20 damage per shot 3 (maybe 4) times per second.
Danger Pancake Jun 21, 2019 @ 10:07am 
I personally think ballista's are better because of their slight AOE and they are easy to get early on in levels
on the attack thing they cost 40 points and will attract attention to them self, while soldiers dont 1 shot they can move and cost half of the points
thats from what I have noticed so far
Last edited by Danger Pancake; Jun 21, 2019 @ 10:08am
Mr. Mass Jun 21, 2019 @ 10:07am 
Originally posted by Mr. Nugget:
Are the wasps these tripod thingies or a new unit?
I thought the only new unity is the mutant.
They are new towers.
Mr. Mass Jun 21, 2019 @ 10:08am 
Originally posted by NecroRebel:
You can see wasps in action in one of the early exploration missions - there's a bunch of them in a hallway. It's the weapons research facility north of the fertile plain. You practically can't miss them there.

They are pretty strong. Their DPS is significantly higher than a soldier's - I think 20 damage per shot 3 (maybe 4) times per second.
Oh I saw those, didn't know they were the wasps.
Mr. Nugget Jun 21, 2019 @ 10:10am 
Originally posted by Mr. Mass:
Originally posted by Mr. Nugget:
Are the wasps these tripod thingies or a new unit?
I thought the only new unity is the mutant.
They are new towers.
thanks!
ChestRockwell Aug 11, 2019 @ 1:38am 
How do I use them? I have them selected in my tech tree, but for the life of me-I can't find any option to build them in game...
The_Pastmaster Aug 11, 2019 @ 3:30am 
Originally posted by Toxic SJW:
How do I use them? I have them selected in my tech tree, but for the life of me-I can't find any option to build them in game...

You might have to research them.
Node Aug 11, 2019 @ 6:35am 
Originally posted by Mr. Mass:
Thanks for all the information! I'll give them a try.

I saw that last tech that delivers a wasp, but I'm not putting points on that branch so far.

You might consider it. That branch they sit on is one of the best in the game. Many high end strategies recommend getting the shipments (at least up to iron...) almost right after unlocking shock towers. Those train shipments probably offer the very best early game advantage and allow you to quickly get the soldier center out.
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Date Posted: Jun 21, 2019 @ 9:43am
Posts: 11