They Are Billions

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Nara Jun 19, 2019 @ 7:03am
Brotip, pick Caelus.
Full disclaimer, this is based on my experiences with the first 2 tactical missions. But it doesn't seem like any increase of stats will change it.

I chose Calliope intially because the game said she is good at close range, and I figured I'd bumble into zombies a lot. Sadly, her damage, while being superior to your standard soldier, is single target and she has to kite or use grenades/barrels to deal with groups.

Meanwhile, Caleus is a hulking tank who can take down multiple zombies with a shot and has longer range. He's essentially a better sniper. I started over again just so I could have him and am breezing through the tactical missions. Please, buff Calliope, she's weak compared and kiting everything just feels annoying.

PS: Feel free to correct me if I'm wrong.
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Showing 16-30 of 36 comments
Crukih Jul 2, 2019 @ 2:20am 
I prefer caelus over calliope cos it’s easier to animation cancel but I think it’s personal choice. I find the speed upgrades are super necessary for him if you want to kite.
Ormagoden Jul 2, 2019 @ 10:53pm 
I haven't used Calliope yet, but Caelus starts out pitifully slow, which means he can't kite mobs effectively. It bit me in the ass during the Weapons Factory mission when I failed it twice due to being blown up by a Chubby triggering a landmine next to me. His explosive shot is nice when it triggers but that only seems to happen about a third of the time.
Siodog Jul 3, 2019 @ 8:45am 
It's up to your style one is not bad and the other good, they are different is like comparing a slow tank to a fast dps makes no sense pick whatever you are comfortable with it and I gotta say I prefer to be able to kite chubbys on apocalypse than deal with them so slow
Evilsod Jul 3, 2019 @ 8:58am 
Originally posted by Psojed:
Caelus has double HP too :happy_creep:

It's very easy to almost never get hit on Calliope so... who cares about that lets be real.

I'm really not sold on the guy so far but its hard to judge fairly when I played her on Challenging and now I'm playing Apocalypse with the guy. Most of his shots the AoE is irrelevant since its infected too scattered to matter but there are a lot of times where I felt it should've killed multiple and just didn't so I'm hoping to god the effect radius makes a noticeable difference.
Andrewbh2003 Jul 3, 2019 @ 9:21am 
Originally posted by Evilsod:
Originally posted by Psojed:
Caelus has double HP too :happy_creep:

It's very easy to almost never get hit on Calliope so... who cares about that lets be real.

I'm really not sold on the guy so far but its hard to judge fairly when I played her on Challenging and now I'm playing Apocalypse with the guy. Most of his shots the AoE is irrelevant since its infected too scattered to matter but there are a lot of times where I felt it should've killed multiple and just didn't so I'm hoping to god the effect radius makes a noticeable difference.
they do with the right upgrades he 1-shots EVERYTHING but chubby and kills like 5-6 per hit + his m/s is faster than soldiers i do think hes better that calliope just cause of aoe
Evilsod Jul 3, 2019 @ 9:25am 
Originally posted by andrewbh2003:
Originally posted by Evilsod:

It's very easy to almost never get hit on Calliope so... who cares about that lets be real.

I'm really not sold on the guy so far but its hard to judge fairly when I played her on Challenging and now I'm playing Apocalypse with the guy. Most of his shots the AoE is irrelevant since its infected too scattered to matter but there are a lot of times where I felt it should've killed multiple and just didn't so I'm hoping to god the effect radius makes a noticeable difference.
they do with the right upgrades he 1-shots EVERYTHING but chubby and kills like 5-6 per hit + his m/s is faster than soldiers i do think hes better that calliope just cause of aoe

That's why I decided to give him a shot despite hearing he was painfully slow. I'm just wondering if I might've specced him wrong and should've gone all-in on the left side and aimed for all 3 damage upgrades + effect radius + view range. Instead I've gotten Speed and both loading speed boosts towards the effect radius on the right side.

To be fair, Calliope felt damn slow to start with too till I had a few upgrades so maybe its just that...
Psojed Jul 3, 2019 @ 10:14am 
Originally posted by Evilsod:
It's very easy to almost never get hit on Calliope so... who cares about that lets be real.
Harpies care, and guy isn't girl.
GatyKahn Jul 3, 2019 @ 10:27am 
The guy is the fastest, the girl is not.

Walk speed doesn't matter the higher difficulty you play. U will be standing still like a turrent 95% of the time anyway.

Also 1 walk speed upgrade will do a lot more then multiple dmg upgrades on the chick.

The aoe makes the char far more faster in clearing and the walk speed with a walk speed upgrade is snappy.
Andrewbh2003 Jul 3, 2019 @ 10:39am 
Originally posted by Evilsod:
Originally posted by andrewbh2003:
they do with the right upgrades he 1-shots EVERYTHING but chubby and kills like 5-6 per hit + his m/s is faster than soldiers i do think hes better that calliope just cause of aoe

That's why I decided to give him a shot despite hearing he was painfully slow. I'm just wondering if I might've specced him wrong and should've gone all-in on the left side and aimed for all 3 damage upgrades + effect radius + view range. Instead I've gotten Speed and both loading speed boosts towards the effect radius on the right side.

To be fair, Calliope felt damn slow to start with too till I had a few upgrades so maybe its just that...
i went with speed + damage + range/view and then all in on aoe thats how i specked him
Evilsod Jul 3, 2019 @ 10:42am 
Originally posted by Psojed:
Originally posted by Evilsod:
It's very easy to almost never get hit on Calliope so... who cares about that lets be real.
Harpies care, and guy isn't girl.

They both have 10% armour as standard
Facetanking harpies is very bad for your health no matter which character you picked.
Grenades kill harpies so you don't have to in the early missions and in the later ones (ie. Project Phoenix) they're on half health and you should be able to handle them.

So yes, still very relevant...


You and I are playing very different games Gatygun. Both characters regularly have to backpeddle. Runners in huge areas will come in single file making his AoE meaningless and it won't take too many before you get overrun, especially in areas with multiple winding paths that force you to back off or risk becoming trapped.

That is where the faster move speed and trigger happy target switching comes in handy for the girl.

Facing down a clustered mob is where the guy shines.

Both scenarios happen equally as often frankly. I really don't think you can outright say one is better.
Atrugiel Jul 15, 2019 @ 2:56am 
I have finished the campaign with Calliope, which was relatively easy though i played at 50% diff(dont judge me, first time playing it :S)

So next i tried 800% campaign with Caelus because many people seem to prefer him so i thought it might be easier with him, umm no atleast not on apocalypse(for me).
There are too many infected for the AoE to matter and im pretty sure the later levels with the spitters/harpies will be too difficult with such a slow runspeed and attack speed. Too reliant on medkits. Tanking is imho useless without passive regen.

This is just my preference but i think Calliope is better at higher difficulties.
PS: Trying to finish campaign without dying
Last edited by Atrugiel; Jul 15, 2019 @ 2:57am
snuggleform Jul 15, 2019 @ 3:07am 
Originally posted by Atrugiel:
I have finished the campaign with Calliope, which was relatively easy though i played at 50% diff(dont judge me, first time playing it :S)

So next i tried 800% campaign with Caelus because many people seem to prefer him so i thought it might be easier with him, umm no atleast not on apocalypse(for me).
There are too many infected for the AoE to matter and im pretty sure the later levels with the spitters/harpies will be too difficult with such a slow runspeed and attack speed. Too reliant on medkits. Tanking is imho useless without passive regen.

This is just my preference but i think Calliope is better at higher difficulties.
PS: Trying to finish campaign without dying

Use the target switching trick to make caelus shoot a lot faster; that is right after he fires at something immediately right click another target within his range and he will reload/switch to that target much faster than he normally would. It makes attack speed upgrades worthless and makes apoc a lot easier.
Holce Jul 15, 2019 @ 3:57am 
Calliope is quick enough to use the map at your avantage. Draining 12-20 infected in a fire pit is quite fun. Having silent weapon reduce the need to kite too much. She is weaker but you have more tactical possibilities.
Atrugiel Jul 15, 2019 @ 5:47am 
I am using the "target switching trick" but for me Caelus was too slow at everything.
Also i the map where you get 5 sniper rebel mercenaries i got rekt with caelus.
(just my experience so far)
I will try to do the 800% with Calliope on max run speed and minimum noise perks. I wonder how it will work out.
Yes i know it's probably gonna take a long time to clear maps safely but it wont hurt to learn some kiting and some more tactics and strategies.
One Man Army Jul 15, 2019 @ 6:54am 
I prefer Caliope over Caelus, even if it means microing a little more.
I can't stand how slow he moves.

@Atrugiel Don't bother with max speed, noise or attack speed perks, they are really underwhelming compared to the other options.

All you really need is one movement speed so you can kite with ease, attack damage % to be able to 2shot runners, as much attack range as possible and armor/hp (pick the 50%hp one, otherwise prefer armor) you can pick along the way.
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Date Posted: Jun 19, 2019 @ 7:03am
Posts: 36