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Like, +25% armor better. At least.
Think about it, they're a slow, short range unit with a flamethrower that stands ahead of the bulk of your army. They can take a few hits (which your supporting units should be keeping to a minimum) but venoms make them VERY difficult to use without micro. They have strong resistance to it but it puts the venoms out of range of the rest of your army.
If you set them up at a choke point or when draining a VoD and properly position your soldiers/snipers behind them they will decimate the horde as it approaches easily. If you're running around the map they're messy to use.
Lucifers work as horde wave defences prior to getting into a position to build a permanent foothold with Shock Towers. A few lucifers will absolutely decimate any basic horde with minimal support. That way you can keep your main army elsewhere clearing.
killing chaff but thats the problem with oil lucy right? there a late game unit vulnerable to late game enemy like chubby has enough hp to out-tank lucifer venoms "even with resistance" will melt a group of lucifers and harpies hit like trucks and can get 1-2 hits off before dying
in campaign there god-tier cause of the fact that there just are not any specials "a few chubby but still" until very late in to the campaign but until then your literally unscathed and can go un-hindered but as soon as specials start becoming "common" then lucifer gets put in a trash can and while yes snipers can support its a pain to micro and make sure venoms stay in range of the snipers