They Are Billions

They Are Billions

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orionmnt Jun 25, 2019 @ 7:15pm
How good is the Wasp?
So Ive tried to play without shock tower/wasp/soldiers (just wanted to use the common snipers/thanatos for ST/AoE), but even on "the coast of bones" with only rangers/ballistas is getting pretty difficult (on Apo) and from my NM experience am pretty sure on some maps it wont work (without reaching the late game AoE tech) and wont be able to continue. So Im gonna reset like for the 3rd time and go again and wanna try the wasp instead of the ballistas, how good it is compared to the shock tower, can you go wasp instead of a shock? Cant really find the stats on that tower in the google to decide...
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Showing 1-15 of 22 comments
snuggleform Jun 25, 2019 @ 7:20pm 
Wasp:

Energy: 1
Iron: 10
Gold: 320

Upkeep

Energy: 1
Gold: 2

Requires stone tech + 900 g to start building. Takes one tile of space.

View range 8, attack range 5. It does roughly 20 dmg per shot but it does so super fast like 4 times a second or so. 300 hp. It does more dps than any barracks unit by a large margin.

The shock tower is unfortunately unparalleled in terms of wiping out trash zombies, but the wasp is surprisingly decent at holding off mass swarms (in rows of at least 2 preferably more on higher difficulties) and it deals with "fat" units really well.

It has a weird "silent" property where zombies don't naturally aggro it if there are other aggro targets nearby.

note: the iron cost can make it prohibitive to get to meaningful quantities, so you're going to want to expand to iron really fast if you want a lot of them.
Last edited by snuggleform; Jun 25, 2019 @ 7:24pm
joelaferaille Jun 25, 2019 @ 7:48pm 
wasp is a really cool adition pretty powerfull on early games , cheap but not op ,usefull for filling holes on defences ,on campain when you have the last train upgrade a turet every day is pretty good ( maybe op ? ) 40/60 free turets every games ^^ but it has 0 aoe so no it is impossible to swap with shock tower or balist/executor it's really a support turret it can be enough in the beginning of the game but after you need aoe
Last edited by joelaferaille; Jun 25, 2019 @ 7:53pm
Sarnith Jun 25, 2019 @ 8:00pm 
Shocking towers with wasps backing them up, or just the occasional two to four wasps at your walls set to target strongest to snipe off harpies/chubbs that come with random waves down the road are just plain amazing.

Oh, and on Deadly's stream everyone was talking about it for a few minutes and it seems to be 100 DPS.
Last edited by Sarnith; Jun 25, 2019 @ 8:00pm
Kushko Jun 25, 2019 @ 9:12pm 
Wasps are amazing, but they do not do the role of aoe defense. So no, wasps can not do the job the shock tower does, but they are great at supporting them.
Apex Slide Jun 25, 2019 @ 9:31pm 
End game you'd be better off using the iron to make wire traps instead, but if you've got the iron to spare, make some space around your base and make a swarm of them as a last line of defence. Considering how cheap the upkeep is compared to most other defences, it's better than having towers surrounding your base.
asdf Jun 25, 2019 @ 9:37pm 
I see wasps as a way to just use excess iron if you have more iron than you know what to do with. I don't think they're particularly incredible to go really far out of your way for them, but if you do have too much iron they're a good way to spend it.

Now, if we're talking the campaign and you're talking about the train bonus that gives a free wasp every day - that's an entirely different story. Getting a free wasp every day is amazing, especially in the early game, and you should always research that bonus eventually. If you have the free wasp every day and shock towers researched you're almost invincible in my experience (it might be tougher on apocalypse, haven't tried it yet on that difficulty).
darkness007666 Jun 25, 2019 @ 9:52pm 
How about the free ones you get in campaign every-time the train comes by?
amordron Jun 25, 2019 @ 10:04pm 
Originally posted by darkness007666:
How about the free ones you get in campaign every-time the train comes by?

One of the strongest perks in the whole tree.

It’s lets you not only expand early without worry of the other side with all your men to expand faster. The train tech leading up to it gets you more men even faster to boot.

Than you can use them to guard Tesla as you expand to always have a fall back point and not need to worry about a stray just behind you as you expand into newly cleared areas to take area and epa d faster for the snowball.

Then you can keep 6-10 in spare to drop for the first wave witch can handle most first waves to themselves while teching to shocks. Even after shock they remain good gap fillers but I wouldent use the free ones for gap fillers but the ones I build.



The normal wasps you build are also well worth it just not as much as the free ones as they can handle most swarm missions to themselves at a lower cost than luci rp wise allowing for more points early to be used elsewhere. While there the same price as traps and use the same spots basicly in the defense but do far more. So well worry the price.
Last edited by amordron; Jun 25, 2019 @ 10:06pm
Glacial Jun 25, 2019 @ 11:21pm 
You will not regret having Wasp on open area/first defense line. Very reliable.
Kushko Jun 26, 2019 @ 12:07am 
Originally posted by halo44010:
End game you'd be better off using the iron to make wire traps instead, but if you've got the iron to spare, make some space around your base and make a swarm of them as a last line of defence. Considering how cheap the upkeep is compared to most other defences, it's better than having towers surrounding your base.

I usually don't post when i disagree with people because this game has many viable ways to play it but this is such shockingly bad advise that i felt the need to post this. Iron traps are good, but wasps are so much better at what they do than iron traps its not even a competition. Picking between the two i would go for wasps every time. This is assuming you are using shock towers in conjunction with the wasps plugging the holes in between where you cant place another shock tower.

Ideally you want wasps, shocks and traps, but if you had to pick one of those 3 to not use (research points or materials limitations) there is no doubt that traps would be the ones to go. If you fill the spaces between shock towers with traps, by the time they are actually doing anything, you're already losing. If you fill that space with wasps they will annihilate special zombies and contribute a lot to thinning out the horde.
Last edited by Kushko; Jun 26, 2019 @ 12:15am
amordron Jun 26, 2019 @ 12:15am 
Originally posted by Kushko:
Originally posted by halo44010:
End game you'd be better off using the iron to make wire traps instead, but if you've got the iron to spare, make some space around your base and make a swarm of them as a last line of defence. Considering how cheap the upkeep is compared to most other defences, it's better than having towers surrounding your base.

I usually don't post when i disagree with people because this game has many viable ways to play it but this is such shockingly bad advise that i felt the need to post this. Iron traps are good, but wasps are so much better at what they do than iron traps its not even a competition. Picking between the two i would go for wasps every time. This is assuming you are using shock towers in conjunction with the wasps plugging the holes in between where you cant place another shock tower.

Ideally you want wasps, shocks and traps, but if you had to pick one of those 3 to not use (research points or materials limitations) there is no doubt that traps would be the ones to go.

To add to that wasps also go ahead of walls where traps norm are just slight to the side of the path. This lets them attack further out but still not get attacked as mobs leave them alone if there is bait. While traps cost basicly the same. So traps are lower dps at the same cost and need to be exactly placed unit units or wasted bs wasps Have a large margin of error in there placement. So ya they fully killed iron traps iron traps already where iffy but now there only worth if “free” I would even rather place wasps In units paths than traps as they tank a few hits buying more time than traps while doing more dps.

Wood traps are ok thou as cheap to fill in between wasps where units walk.
Zombiesbum (Banned) Jun 26, 2019 @ 1:22am 
Wasps replace executioner towers. Another balance issue.
MessiahofMelons Jun 26, 2019 @ 1:22am 
Wasps were added while i was taking a break from the game. How do you use them, behind walls instead of towers? In between walls?

I usually go for soldier, sniper balista strat.
snuggleform Jun 26, 2019 @ 1:25am 
Originally posted by Messiah of Melons:
Wasps were added while i was taking a break from the game. How do you use them, behind walls instead of towers? In between walls?

I usually go for soldier, sniper balista strat.

The easiest way to use them is as filler between your shock towers behind walls. Think of them as immobile super soldiers (bigger hp/dps, still lowish range).

More advanced is you put them in front of your walls in such a manner that the horde will not walk through them; this is because they have a strange property where they are considered "non-living" targets so they are not preferred as long as there are "living" targets in range such as your troops or shock towers.

Usually want to set them to highest priority because they are one of the best single target dps in the game.
Last edited by snuggleform; Jun 26, 2019 @ 1:26am
MessiahofMelons Jun 26, 2019 @ 1:39am 
Originally posted by wsc150:
Originally posted by Messiah of Melons:
Wasps were added while i was taking a break from the game. How do you use them, behind walls instead of towers? In between walls?

I usually go for soldier, sniper balista strat.

The easiest way to use them is as filler between your shock towers behind walls. Think of them as immobile super soldiers (bigger hp/dps, still lowish range).

More advanced is you put them in front of your walls in such a manner that the horde will not walk through them; this is because they have a strange property where they are considered "non-living" targets so they are not preferred as long as there are "living" targets in range such as your troops or shock towers.

Usually want to set them to highest priority because they are one of the best single target dps in the game.
Ah i seee, thats pretty cool.might give then a try
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Date Posted: Jun 25, 2019 @ 7:15pm
Posts: 22