Xion
 This topic has been pinned, so it's probably important
Warborne Studios  [developer] Jul 6, 2017 @ 2:43pm
EA Beta v0.62 Feedback
All feedback regarding the latest update goes here!
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Showing 1-15 of 18 comments
Mike1304 Jul 7, 2017 @ 6:16am 
Thank you for the new version! Very good features! Can you please add an options-menu where you can change the audio volume for example? At the moment it is VERY LOUD! In a graphics menu you could set pixel-density for example... At the moment there are no option menus at all, right? Or did I just not find them?
Warborne Studios  [developer] Jul 7, 2017 @ 12:41pm 
It's coming in the next update along with bug fixes.
Tee Jul 8, 2017 @ 1:28pm 
Wow! Nice work.
With all the improvements the game just turned from annoying to super fun!

I like the fact that one can play level 1 again and again and gain more credits.
Level 2 is really hard compared to level 1, so it's great to be able to prepare better.

The new credit pickup system... well... I guess it's relevant for a VR game, and it does add some extra to think about while playing. So even though I'm not sure I like it... I kind of like it anyway :-)

I had a few playthoughs where I ended up in a situation where all my weapons had been "shot off" or worn out... This is no fun, as there is nothing really left to do than to crash intentionally to get to game over.
This feature needs at least some sort of status display, so one can realise that the weapons are actually being destroyed slowly... and how bad the situation is.
Also some sort of repair feature would be nice. Perhaps some special credit blocks that need to be picked up?

The supportship is great, and would be able to help in the above situation. But in one playthough it appeared constantly, and in some others I newer saw it. This seems a bit too random.

The new guide on how to build the ship seems fine to me, and seems like a very VR-way to add this information. I can see and read it perfectly, and I have not adjusted any supersampling.


Last edited by Tee; Jul 8, 2017 @ 1:33pm
bigtroy1114 Jul 8, 2017 @ 1:41pm 
Yea I thought it was a bug at first because when I couldn't fire the round kept going instead of ending or giving me some type of message or feadback letting me know my gun was destroyed.
Toranaga-1974 Jul 10, 2017 @ 4:14am 
1. I love all you did in your update!

2. The connection block bug is still there and trying to make me crazy! ;-)
Warborne Studios  [developer] Jul 10, 2017 @ 5:08am 
Thanks for the love, good to know we are still on track! :-) We will look into the ship building bugs for the next patch!
MIRAKODUS Jul 10, 2017 @ 11:20am 
http://imgur.com/a/DiD1j

Module connections still disappear. Please make this a priority.

good luck! :2017stickyorange:
RMS-099 Rick Dias Jul 13, 2017 @ 9:25am 
What am I doing wrong? I cannot build a functional ship. I try to attach weapons and they end up facing everywhere BUT forward or refuse to attach at all, no matter how many connection modules I put in. The game is currently all but unplayable to me and this is disappointing since I love the idea behind it.

EDIT: Win10 64 bit user on a Vive with motion controls.
Last edited by RMS-099 Rick Dias; Jul 13, 2017 @ 9:25am
FifthHorsemaN Jul 13, 2017 @ 10:38am 
We're aware of the problem with joints and connection points disappearing (which we're looking at) but we haven't seen or experienced any problem with weapons not attaching in the correct orientation. I would suggest try being more careful (precise) with lining up the black connection sockets. If this persists, could you provide a video of the problem? Thanks.
RMS-099 Rick Dias Jul 13, 2017 @ 12:31pm 
EDIT: Discarded old post as for some inexplicable reason re-launching the game just now mostly fixed the ship building issues.

So, something else odd has happened. Earlier I had two connection blocks, 1 power block, 1 engine, 1 wing, and 1 laser cannon (the 2000 cost weapon) and got a Rapid Fire powerup. Once it ended, my laser cannon vanished. Could something else, like damage, have caused me to lose my gun? Otherwise this seems like a bug.

EDIT 2: That said, this is really fun. Now that it's playable I'm having a pretty good time with it!
Last edited by RMS-099 Rick Dias; Jul 13, 2017 @ 12:38pm
Warborne Studios  [developer] Jul 13, 2017 @ 2:40pm 
We will investigate if we can reproduce the vanishing weapon bug after rapid fire, it could have been simply destroyed but we will check it out none the less.
RMS-099 Rick Dias Jul 13, 2017 @ 5:29pm 
Thank you! That said, I can't rule out weapon destruction. Is that a thing that happens in Xion? If so, how does it happen? Because that's a VERY likely explanation for what happened.
Warborne Studios  [developer] Jul 14, 2017 @ 6:43am 
All modules (which includes weapons, wings, powers, engine etc) have individual health which means they starting smoking, then burning, then exploding after taking more damage than they can sustain. So be careful about losing your weapons! Tip, you can always buy armor plate protection.
Last edited by Warborne Studios; Jul 14, 2017 @ 6:45am
RMS-099 Rick Dias Jul 14, 2017 @ 7:00am 
Ahh, so that's what was most likely happening then. Feel free to do a few tests to see if I did indeed find a bug, but chances are I had weapon destruction occur rather than a glitch.

Thank you for keeping in touch, I appreciate it!
xxsanchoxx Jul 27, 2017 @ 10:39am 
hello can we have an option to turn music off please thanks
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