Cooking Simulator
HELP! GAME WONT LAUNCH!
I've tried multiple fix online but the game kept stuck in the loading screen and crashed. Here's my specs:
CPU: Intel i7-4720HQ 2.60GHz
RAM: 2x8GB DDR3 1600MHz
GPU: nVidia Geforce GTX 970M
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Showing 1-3 of 3 comments
tommy Dec 18, 2020 @ 1:48am 
Sorry to hear that!
Could you send us an output log? Best to send it here: discord.gg/cookingsimulator or support@bigcheesestudio.com

Where is the output log?
1. When you experience a bug, either close or ALT+TAB the game, just make sure you don't restart the game as this will overwrite the output log (unless you are aiming to reproduce the bug/crash)
2. Paste this path into your files explorator: %appData%/../LocalLow/Wastelands Interactive/CookingSimulator/
3. There you should find output_log.txt
Aseronni Dec 18, 2020 @ 2:25am 
the same is happening to me :sadfriend:
OMEN I7
GTX1060 6GB
16gb ram
Aseronni Dec 18, 2020 @ 2:32am 
looks like it is messing around with the C: and D: drives
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
build on C:, but i do instll all my games on D:
Searching for compatible XInput library...
Found Xinput1_4.dll.
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 543)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 294)
(Filename: Line: 2001)

Fallback handler could not load library D:/Steam Games/steamapps/common/CookingSimulator/CookingSim_Data/Mono/Substance.Engine.Mobile

i have uninstalled and installed again, but still not working...
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Date Posted: Dec 18, 2020 @ 1:45am
Posts: 3