Steam telepítése
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Fordítási probléma jelentése
:D
No, each ROUND is 6 seconds long (turns are theoretically taken all simultaneously in those 6 seconds, just higher initiative resolve first). So unless you're far away from your town to begin with (and if you're close to depleting your timers, then what are you doing away from town?) the turns won't change anything, it just pauses the game and makes it go in 6 second increments when in combat.
Well the addition of a turn-based mod was mostly inspired by a popular mod which added it. Also the game is based on Pathfinder which *is* a turn-based TTRPG after all..
Anyways, I'm stoked. How stable is 2.1? I kind of want to give this game another shot in turn-based mode but don't want to have to start over because of bugs.