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번역 관련 문제 보고
Bisher endete jeder Kampf damit, das ich das Spiel (und danach Steam!) beendet habe, weil der begonnene erste Kampf mit dem Assassinen einfach nicht enden will, da keiner der Kämpfer (der eine hatte einmal einen Zweihänder! Damit dürfte ein Fehlschlag eigentlich unmöglich sein, nur durch die reine Größe dieses Geräts bedingt !) auch nur einen Treffer gelandet hat.
Zuletzt waren alle Mods (obwohl keines davon etwas mit dem kämpfen zu tun hat) deaktiviert, vier mal wurde ein neuer Char kreiert.
Immer dasselbe Ergebnis: Kampf ohne Treffer!!!
The biggest benefit from TB you'll notice right away is positioning for AoE attacks is easier and you will actually be able to benefit from Swift actions/Free actions when manually controlling (so will make classes like Magus much easier to play efficiently/effectively). In RT you couldn't effectively move to enemy, use swift action then attack (or any combo of that type) without wasting 1 turn trying to do just 1 of those actions.
I generally enjoy RTwP a bit more than TB when it's a game that isn't based on a TB ONLY game. With the mechanics that Pathfinder/DnD systems have they benefit more with TB mode than RTwP, imo, due to actually being able to use the quick/free/swift actions without essentially losing a turn.
I didnt expect to have to worry about an update this late when they are working on a second game already. Looks like I screwed myself
Turn base just makes good since...
With all the game pausing it might as well been turn base at start,,,maybe now I will complete the story...Going to put this back on my com now....