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I done
str 17
dex 12
con 14
int 10
wis 8
cha 17
Should I have knocked cha to 16 or 15 and boosted wis to 10?
still early, so I could restart, just don't want to handicap my char from the get go.
Does anyone know what abilites the Duelist has over the PnP version? Trying to decide on my build and unsure if I should plan for a decent intelligence (if canny defense is there) or if its better to go single wield (with empty offhand) or dual wield.
I wish the game would at least let you look at the stats of Prestigue classes before you qualify for them. would make figuring this stuff out much easier.
So my stats are fine? and not worth it to start over then?
thanks
Skills are overrated, and a paladin will never be a skill monkey.
Also, might consider going aasimar variant with +2 cha and +2 str. I play a paladin and am str 18 dex 12 con 14 int 8 wis 10 cha 18. You only need power attack to be good in melee. The second feat from being human is good ... but won't change that much.
You should be fine, honestly. At level 3 Paladins become immune to fear (and give nearby allies a bonus to fear saves), and that's been a big thorn in my side.
To piggyback on this, because I agree 100%... If you pick Angelkin Aasimar, you can cast lesser restoration once a day - which is very handy.
The choice is obvious: alchemist monk, throwing grenades etc around and fisting everyone with stone fists being enhanced by mutagens.
Now I need: distribution points (on strength, wisdom, charisma etc) + skills that I would need to use (also alchemist sub class if grenadier is not good enough for this).
Basically I would like to be fighting alchemist but without range weapons - in the middle of the battle - grenades will be always thrown from the close range, as I want to be in first line....