Pathfinder: Kingmaker

Pathfinder: Kingmaker

View Stats:
Crow Oct 2, 2018 @ 1:45am
Web Trap: Permanent
If you happen to have very low dexterity on one of your characters and he gets hit by a permanent dexterity debuff and then stuck in a trap then just hope you got a spell/scroll or other on you that can make him move unhindered since otherwise he is getting permanently stunned... i waited a bit over 1 hour and he was still permanently stuck without moving even an inch...

i am reffering to the Bloom Cave called womb something.
< >
Showing 1-15 of 17 comments
Crow Oct 2, 2018 @ 1:46am 
Oh and if you forgot those items or spells/scrolls your only choice is try to find an old save as you cannot leave the cave without all being grouped...
glenn3e Oct 2, 2018 @ 1:48am 
Lesser restoration
Crow Oct 2, 2018 @ 1:56am 
Originally posted by glenn3e:
Lesser restoration
Exactly but not everyone has that or brings that, i got out of the trap due to bringing such however for a person that used up all those potions & scrolls and doesnt have the spell on a character then they are stuck as the trap does not fade.

A fix would be to let the trap & effect last up to 10 min. etc. that is much more than a fight would last along with a decent amount of waiting time.

or allow fire to remove webs as well which should be kinda normal.
Last edited by Crow; Oct 2, 2018 @ 1:58am
Memmo Oct 2, 2018 @ 4:06am 
Web lasts 10 min / level.
Freedom of movement gives you immunity.
Crow Oct 2, 2018 @ 4:17am 
Originally posted by Memmorath:
Web lasts 10 min / level.
Freedom of movement gives you immunity.


Originally posted by Memmorath:
Web lasts 10 min / level.
Freedom of movement gives you immunity.
Problem is it says "permanent" and no-where to see it lasts 10 min. / level...
sigh i should just have waited another 40 minutes...

and yes a scroll gives you immunity bit you seem to be missing the point here... sigh

The point is if a new player got there they will usually be somewhere between lvl 7-10 if they get stuck and forgot consumables and they play with a complete tank or dps team but did not invest in such spells then they are stuck... they might have to waste 1-3 hours of time by skipping to an old save or figuring out what saved version is closest to where they are without being too far from it either...

The problem is design & information you cannot shield them from 101 basic design lessons
Memmo Oct 2, 2018 @ 7:41am 
Originally posted by Crow:
Originally posted by Memmorath:
Web lasts 10 min / level.
Freedom of movement gives you immunity.


Originally posted by Memmorath:
Web lasts 10 min / level.
Freedom of movement gives you immunity.
Problem is it says "permanent" and no-where to see it lasts 10 min. / level...
sigh i should just have waited another 40 minutes...

and yes a scroll gives you immunity bit you seem to be missing the point here... sigh

The point is if a new player got there they will usually be somewhere between lvl 7-10 if they get stuck and forgot consumables and they play with a complete tank or dps team but did not invest in such spells then they are stuck... they might have to waste 1-3 hours of time by skipping to an old save or figuring out what saved version is closest to where they are without being too far from it either...

The problem is design & information you cannot shield them from 101 basic design lessons

The spell itself lasts 10 min / level.

Also, in Pathfinder "Permanent" is just a duration, same as 1 minute, 1 hour, or any other duration. It means it exists until it expires by curing the condition.

You can also use Dispel Magic to dispell area of effect spells, provided you succeed at opposed CL check.
Memmo Oct 2, 2018 @ 12:31pm 
Originally posted by Crow:
Originally posted by Memmorath:

The spell itself lasts 10 min / level.

Also, in Pathfinder "Permanent" is just a duration, same as 1 minute, 1 hour, or any other duration. It means it exists until it expires by curing the condition.

You can also use Dispel Magic to dispell area of effect spells, provided you succeed at opposed CL check.
...Are you incapable of understanding something ?

by the time they get to the cave they are between 7 & 10 usually and the "10 min / level" is something only known by hardcore & fans... furthermore that means 70-100 minutes and the only ones subject to it are people who don't know of that dreadfull combo of debuffs...

use your head for once you imbecile... i am tired of repeating myself that this is a design flaw that hinders new players and furthers nothing...

And this flaw is if a player has no scroll/potion or caster with something to dispell it with when entering.

Don't make a fool out of yourself and repeat yourself a 3rd time... its not a discussion about how to remove it but rather the flaw of a player being able to enter and get stuck permanently

Way to go and resort to personal attacks.
Crow Oct 2, 2018 @ 10:20pm 
Originally posted by Memmorath:
Originally posted by Crow:
...Are you incapable of understanding something ?

by the time they get to the cave they are between 7 & 10 usually and the "10 min / level" is something only known by hardcore & fans... furthermore that means 70-100 minutes and the only ones subject to it are people who don't know of that dreadfull combo of debuffs...

use your head for once you imbecile... i am tired of repeating myself that this is a design flaw that hinders new players and furthers nothing...

And this flaw is if a player has no scroll/potion or caster with something to dispell it with when entering.

Don't make a fool out of yourself and repeat yourself a 3rd time... its not a discussion about how to remove it but rather the flaw of a player being able to enter and get stuck permanently

Way to go and resort to personal attacks.
sigh..

First of all you repeat the same over and over when i am telling you that is not the subject nor the problem which you are mentioning... this is no attack, i honestly asked you to listen yet you refused and did a simple copy paste...

heck look up once more... you copy pasted again a 3rd time... and could not care to read the case
Last edited by Crow; Oct 2, 2018 @ 10:31pm
Memmo Oct 3, 2018 @ 12:20am 
Originally posted by Crow:
Originally posted by Memmorath:

Way to go and resort to personal attacks.
sigh..

First of all you repeat the same over and over when i am telling you that is not the subject nor the problem which you are mentioning... this is no attack, i honestly asked you to listen yet you refused and did a simple copy paste...

heck look up once more... you copy pasted again a 3rd time... and could not care to read the case

Quoting a comment is not copy pasting, nor have I copy pasted anything, merely quoted you. And every time, I've reread your posts.
(You quoted my first post twice..?)

Calling someone an imbecile is an attack targeted against their understanding.

This post is a bug report titled: Web trap: permanent.

Originally posted by Crow:
If you happen to have very low dexterity on one of your characters and he gets hit by a permanent dexterity debuff and then stuck in a trap then just hope you got a spell/scroll or other on you that can make him move unhindered since otherwise he is getting permanently stunned... i waited a bit over 1 hour and he was still permanently stuck without moving even an inch...

Webs are not permanent. Ability damage is permanent only in that they don't expire by themselves.

If the Web cast by the trap is CL 20, the trap will last 200 minutes. If you have no way to dispel the trap with a Dispel Magic, give your character a Freedom of Movement or buff their CMD or any other way to break free, then yes, you are stuck.

Also, unless you play in windowed mode, alt-tabbing doesn't progress time. Waiting for over three hours in a web spell is not fun, I agree.

However, I'm arguing it's not a bug. Design flaw to go with full P&P duration of the spell? Perhaps.

Also I'm fairly certain the Web spell in-game states it lasts 10 min/level; no need to be a "hardcore fan".

Mesond Oct 7, 2018 @ 3:08am 
Originally posted by Memmorath:
If you have no way to dispel the trap with a Dispel Magic, give your character a Freedom of Movement or buff their CMD or any other way to break free, then yes, you are stuck.


In other words, as the orginal poster mentioned, if you can't cast a spell, use a scroll or potion (which can happen) then you're screwed and have to twidle your thumbs waiting for a while. MOST people will probably reload or quit assuming they can't get free at all. Or at least that was my assumption after waiting for a good 5 mins after winning a fight.

Not sure how long it takes exactly, but it's TOO long. They just need to shorten the time a bit. It's just plain dumb to wait there after winning a fight doing nothing at all. Hardly contributes to actually playing the game. Pressing the windows key (progressed time for me in fullscreen) to do other things other then play the game due to being frustrated is anything but. There's a reason games like Baldur's Gate (or neverwinter nights) didn't keep you waiting like that. Personally I'd have the treat affiliation ability untangle someone else from a web. That would need at least one character able to not be webbed, but there's likely at least a few that will avoid being stuck. It's when you got that one guy (tristian in this case) unable to get free and shake it off after a perfect 20.
Last edited by Mesond; Oct 7, 2018 @ 3:14am
Lethe Oct 7, 2018 @ 3:14am 
I agree terrain spells could definitely be lowered to 1minute/level
Lord Gorzul Jun 1, 2020 @ 3:16pm 
I used restoration normal and lesser, remove paralysis and many other things. Nothing makes them move. What can you use to get them moving?
Stedms Sep 7, 2020 @ 6:10pm 
I just want to say that I really wish that the mechanics in pathfinder worked here. I really am enjoying the game but the fact that I can't even burn the webbing is kind of weird. I know there are mechanics in the pathfinder for being able to burn webs so it feels a bit odd to get stuck by this in a dungeon.

I know table top DnD has a lot more options but the fact that a few webs sprung up and we can't move feels wrong. In game I would start burning away the webs with a torch or worst case slowly slicing my way through to get movement going for the rest of my party.

I know it's not that simple to just code that in but just figured I'd say something as someone fairly new to the game who has played too much pathfinder lol
Crow Sep 12, 2020 @ 5:42am 
true... usually when you code something you take precautions incase something traps the user without a way to bypass or skip.

kingmaker is decent but a lot of it is poorly made such as being unable to burn webbing or affect it in any other way thus if the player doesnt have potion/scroll or such to increase the stat needed it becomes a perma trap.

all in all kingmaker is a rather limited game where most obvious moves aren't possible.
TTV Karlbannsonr Jan 4, 2022 @ 10:10am 
Originally posted by glenn3e:
Lesser restoration
I used it. It doesn't work anymore.
< >
Showing 1-15 of 17 comments
Per page: 1530 50