Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Can't get to chest in blacksmith area at The Menagerie
Follow the straight path north from the entrance leads you to the room and the unlootable thing is in the far right of that room
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Showing 1-7 of 7 comments
Mercury4711 Oct 23, 2018 @ 2:27am 
Just found this myself. Edited the save to loot it when exiting (It is Object 9 $id:60, change "AlreadyUnlocked", "Enabled" and "IsViewed" all to true). There is a "Piece of Skymetal" Relic inside, and two rather nice Weapons...
Mortheim Oct 23, 2018 @ 3:19am 
Hello.
Can you, please, report bug following steps on this page: https://owlcatgames.com/content/reporting-bug ?
Mercury4711 Oct 23, 2018 @ 4:22am 
Done. Included another save with unlootable containers in the River Blades Camp, just for fun :steamhappy:
Mortheim Oct 23, 2018 @ 7:07am 
Originally posted by Mercury4711:
Done. Included another save with unlootable containers in the River Blades Camp, just for fun :steamhappy:

Thank you :)
Omega Envych Oct 30, 2018 @ 2:20am 
Originally posted by Mercury4711:
Just found this myself. Edited the save to loot it when exiting (It is Object 9 $id:60, change "AlreadyUnlocked", "Enabled" and "IsViewed" all to true). There is a "Piece of Skymetal" Relic inside, and two rather nice Weapons...

Can you provide more detailed description on what file should be edited? Sorry, wasn't really clear and I only miss this part of Sky Metal to forge Star Commander's Glove. Hope it will be patched in 1.1 but I don't know if it will even be compatible with my old saves.
Mercury4711 Oct 30, 2018 @ 6:08am 
Originally posted by Omega Envych:
Originally posted by Mercury4711:
Just found this myself. Edited the save to loot it when exiting (It is Object 9 $id:60, change "AlreadyUnlocked", "Enabled" and "IsViewed" all to true). There is a "Piece of Skymetal" Relic inside, and two rather nice Weapons...

Can you provide more detailed description on what file should be edited? Sorry, wasn't really clear and I only miss this part of Sky Metal to forge Star Commander's Glove. Hope it will be patched in 1.1 but I don't know if it will even be compatible with my old saves.


Well I'll try :)
In the save you'll have many files which have just hexadecimal names, these are the different maps. They have a .png file and a .json file respectively. So when you open them in winrar just sort by "modified" to get the newest to the top, which should be the menagerie when you saved there. It's "8e51b001....", in my save anyway. To find the entry i used notepad++ with a json-viewer plugin. There search for the entries of the objects on the map, under m_MainState, then m_EntityData. The first entries here are the static objects on the map, like markers and containers. Now look for "LootComponent" entries. There you can change the flags for "AlreadyUnlocked", "IsViewed" and "Enabled" to true. When you load back in, the outline of the container sould be gray, as if you had aalready interacted with it. Then it's in the loot list when you leave the location.
I know it's a bit complicated :-) Still hope it helped.
Cheers
Omega Envych Nov 2, 2018 @ 12:19pm 
Originally posted by Mercury4711:
Originally posted by Omega Envych:

Can you provide more detailed description on what file should be edited? Sorry, wasn't really clear and I only miss this part of Sky Metal to forge Star Commander's Glove. Hope it will be patched in 1.1 but I don't know if it will even be compatible with my old saves.


Well I'll try :)
In the save you'll have many files which have just hexadecimal names, these are the different maps. They have a .png file and a .json file respectively. So when you open them in winrar just sort by "modified" to get the newest to the top, which should be the menagerie when you saved there. It's "8e51b001....", in my save anyway. To find the entry i used notepad++ with a json-viewer plugin. There search for the entries of the objects on the map, under m_MainState, then m_EntityData. The first entries here are the static objects on the map, like markers and containers. Now look for "LootComponent" entries. There you can change the flags for "AlreadyUnlocked", "IsViewed" and "Enabled" to true. When you load back in, the outline of the container sould be gray, as if you had aalready interacted with it. Then it's in the loot list when you leave the location.
I know it's a bit complicated :-) Still hope it helped.
Cheers

Thanks... Actually, ID of the location was most important thing in the end. At least json files are easy to read.
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Date Posted: Oct 12, 2018 @ 7:21pm
Posts: 7