Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, some of them will have a very low chance - think I had two in my recently completed games that started with 0%. If you really want to do those events, use multiple crisis points.
I am trying to run some sort of middle ground between the various events (problems and opportunities) and ranking up/training advisors, but before long, the next curse is there, and the next and the next. It just "outpaced" me...
Also the events are kind of "very weird"... like recently I ranked up an advisor and halfway through my kingdom got hit by some realy harsh punishment because I have not adressed an advisor immediately.
I do everything for the kingdom and everyone loves me but then one failed problem and everyone hates me.
Or whats up with the Trade Agreement with Surtova, available since I became baroness, but needs 1500BP to start... serious? So thats 60 weeks to have the funds IF you do not do anything else. And at this time the player have enough money to buy 1500BP and to add insult to injury, that idiotic agreement is not even worth it. So now I have 4 trade agreement evetns sitting in the que and I am not going to finish any of them. Not worth it.
The whole "kingdom management" stuff is a pathetic joke, sorry for the rant.
And even if you don't do them, there are always a ton of projects that want you to spend 100 BP to get something.
Question: If I put my High Priest on "Research into Curses: Bald Hilltop" does that do anything to slow, stop, or otherwise mitigate the recurring attacks?
My last two playthroughs I did none of the trade agreements yet had exess BP available in later chapters and easily accrued enough stats to get all ranks to X by early last chapter.
To the ops original question, the DC of events spikes at that point in the game and if you have not been putting all spare time into rank ups you will see them become out of reach. In this case I recommend putting it on effortless since this sets success to an automatic roll rather than advisor dependent.
Your goal is to get to 40 rank ups asap because that triggers research into rank ups only taking one week. Do nothing but main quest and only side quests that are going to expire until you get to the magic 40. That should happen late Ch 4 or early 5
I have about 80 days left in chapter 5. My kingdom ranks are a 4 in Espy/ 7s in two other stats/ and everything else is a mix of 5s and 6s. I have the upgrade to 7-day rank ups, my plan is to end Ch5 with everything at 7 or very close to it. Will that leave me enough time to bring them all to 10 by the endgame?
As far as points go I'm ridiculously far ahead. Stability is a 328. Most everything else is in the ~250s. Divine is lagging a bit at 191 but I can easily fix that if necessary.
This is litteraly the first priority after problem.
Opportunity are really low priority in the end.
Plus be sure to unlock the additional stats as soon as you can (you do so by raising up some stats to III ) as it gives you more choices to answer problem/events and so on.
But to be fair, i save scummed a lot (especially at the beginning) to succeed problem resolution from the start, because it is kind of a snowball thing, and have decent stats quickly help a lot.
2) other potential case : you were late to manage main quest and you get a lot more of problem cards
Most of those tend to actually be minor penalties - certainly scary when the notifications pop up, but the actual score drops are fairly small.
You might run into some problems with this (key word is might which, of course, implies might not as well). Multiple rank-ups come with an automatic drop in kingdom stability (serene, stable, worried, etc) until you deal with an associated problem event. I think more than one of those happen at rank 8, so you might end up hitting several simultaneously.
kingdom just got hit by a dozen failures and disasters
most could not be adressed at all because my 10 advisors were busy trying to solve another problems, and the problems they were on ended in disasters because everythind had a chance of success of 0%... crisis points are not helping much here, you can gather 5 and that helps with ONE problem.
there is not even time to rankup the adviros, because when you do, you lose control for 14 days where all kinds of big bad sh... can happen and it does happen.
I know... just another big bad design bs from owlcat, like this curse on the hilltop... at least it tells you you have so and so much time to prepare, then you go there, defeat the badies, but you have to adress the event in the kingdom manager as well, or it hits you hard every 2 days, so what the heck here... its either or, not both. the realy bad thing about this is... like 14 days before the curse hits you can assign your advisors to something because you have to keep them ready for the realy bad event, but 14 days without adressing problems will cause another problems... so it is pure luck, that is not challenging, that is bs annoying. I do not need artificial challenges some "dumb" (and I cant say it other way) devs think is necessary to create an artificial possibility for the player to actualy lose.
whatever, reloaded an older game and will try something different but I am already fed up, thats the third time already and everytime not because I "heavily suck" b ut because the devs thought its fun. you have to play a certain way and finish the events in a certain order to succeed. I wonder if anyone ever told them thats not how RPGs work. If I wanted a linear game with preset events that have to be finished in the proper order I would play something different.
its like this ♥♥♥♥... rushlight festival, drunken melee contest, it should be free for all and what happens, everyone attacks ME. of course there will be some "fanboys" defending it with something like "well its rigged" but that is only a lame excuse to hide the fact, that owlcat completely butchered and failed at the combat system. this drunken melee shows perfectly what is wrong with the combat system, not even the ancient old baldurs gate was that bad.
That is flat out incorrect. If you stand back some of the tournament contestants will attack each other and some will attack you. If you are going to play armchair game designer at least be accurate in your criticisms. Also, the king of Pitax is a total jerk working for the enemy, so him encouraging other contestants to prioritize you makes total sense.
Any post that talks about fanboy defenders pretty much loses all credibility since you are preemptively trying to badmouth anyone who disagrees with your opinion. This shows the posters inability to have a rational and interesting discussion.
It is your opinion that you are entitled to and is valid in your preferences. Nothing more than that and others are just as entitled to have other opinions.
Kingdom management concerns are overblown since there are multiple options to reduce and even mostly eliminate this part of the game built right into the base game. There are mods that go even further in this and while many very much enjoy this aspect, many do not and have multiple options.
If these options did not exists I could well understand those who do not like it being frustrated.