Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The Shield you get from Ravenna adds +5 to Attack and Shield Mastery doubles down on this, so you can see Harrim has some pretty decent attack with his shield, unbuffed.
This is also on Unfair, however it *is* a late game build, for maybe 60% of the game i would use Jubi or Kali, building Harrim for this in the back ground.
You could easily stop at Slayer 16, I only went to 18 for even faster sprint ability for the 'secret' final fight. And the Mad Dog level is for animal cheese at early tough unfair levels.
Edit: yes, well, a picture would help.
https://steamcommunity.com/sharedfiles/filedetails/?id=2877355624
Works fine on Core and presumably below.
I never had any issues while playing, the character is both my only tank (buffed by allies) and my only frontliner in a team filled with mid and backliners. I do utilise summons as meatshields and distractions for ambush type situations where I am surrounded.
I don't think my shield basher does the most raw damage but he is a respectable middle ground DPS.
As you level up you should get things like bashing finish, shield master etc. I did not focus on a specific melee weapon until late since most of my feats were used to get the shield bash build online as early as possible.
Most of the levels were Slayer, some Fighter and Vivi basically just a dip
Again if dual wielding why not just Knife Master with 2 Kukris and throw on a Shield spell?
Even then, lots of feats needed and you’d probably want to get to Shatter as well to help hit stuff. I dunno.
As alternative STR vivi 16/Slayer will work too.
https://www.youtube.com/watch?v=_TP1YsiH0dI
Crusader can start as support, then grow up to shield bash. It come online at lvl 17, trough, and its not even that good if you consider alternatives. Sancitified slayer from cotw is probably the best option for such build. But man, you do need to cast a tons of round/lvl spells to truly shine as inquisitor.
Also, fighter is the worst possible option for such build. You need some generic dmg boosts, rather that specialised bonuses.
Herdwig premade is probably best starting point as he has 32 point buy and with Dex belt he can take Dual wielding feats even if you do not take Ranger/Slayer for dual wielding feats without DEX.
I took pure Herdwig Fighter and honestly the AB you can get on fighter is crazy, so much that I hit -5 attacks on rolling 2 (so I did not take Shatter combo), even with Combat Expertise+Power Attack+dual-wielding penalities. But damage per hit is weakest as I had around 40-50 damage, but I hit almost all the attacks.
Getting Dragn's +3 Heavy Shield is easy enough to get, but still it's only 5 AC, and that's not til after Act 2. He also has a +1 Heavy Shield w/ Shield Bash bonuses, but it's less AC. Compared to the Shield spell which is +4 and can happen as soon as you get an Alchemist or are a class that has Shield spell.
Also, it can be paired w/ much more potent offense. I like the idea of a STR-based dual wield build, but a Shield seems to be a sub-par off-hand weapon, compared to like Kukris or Shortsword. And since it's also sub-par AC (at least until deep into the game), I still struggle to see its advantage? I want to.
Having done a dual-wield build, I also remember them not doing well against anything with DR or that is immune to Sneak.
Also add in Shield Focus and later(at lvl 8) Greater SF to AC calculation, so you only need 3 AC shield to be on equal AC as spell early.
Shield basher in my opinion is a perfectly viable and fun build on Core and below, which is perfectly fine. But yeah I tend to go for thematic builds rather than pure min maxed builds. Also my Slayer based shield basher is perfectly fine as a normal sword and board fighter in the early levels and then I think start properly bashing around level 6 or 8 or so
i also tested heavy shield and @Immortal is correct... heavy shield is considered a light shield in the game, i didnt know that, not that it makes a big difference.... shield master removes the penalty of the offhand anyways but you will still have a a wrong bonus on the main hand.... unless you take the special warrior weapon training feat that treats weapons as light weapons even if they are not, that would "fix" this bug or exploit or whatever you want to call it...