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Cleave and cleaving finish are very good feats in turn based mode all game long.
But great cleave and improve cleaving finish not so much. They are good in the early game since ennemies are easy to one shot but as the game progress, they become worst and worst and i don't recomend taking great cleave and imp. cleaving finish but great cleave can still be really good with the right reach build.
How to use it? Bellow BAB 6, its pretty much always better to do a cleave instead of a regular attack. After BAB 6, Cleave give a extra option and especially after doing a move action.
For example, if you use cleave after moving on a target with high HP, you could kill the target with low HP next to him and cleaving finish back to the first target. Killing the two.
Seems like Vital Strike line has similar issues? I hadn't used feats like that or Cleave much exactly because they seemed to compete with full round attacks with BAB of 6+. The monk build I used last got a ton of attacks which felt pretty fun.
So instead of Cleave or Vital Strike lines, what feats do folks like taking for a damage-dealing melee build (beyond Shatter Defenses / Dreadful Carnage)? Just trying to find some inspiration.
Power attack -> cleave -> cleaving finish
It's very good with a enlarged two handed damage dealer in turn-based mode. Even better with a enlarged reach weapon user.
There is also a barbarian pounce charge which is insane in turn-based.
Leser beast totem -> beast totem -> greater beast totem
Pounce = When a creature with this special attack makes a charge, it can make a full attack
Awesome. Yeah, can't get enough of Pounce in my Smilidon & Leopard. Especially when opening combat with a ranged attack - allows them to get a full attack in. Makes a barbarian build tempting.
Does it's extra attack happen in addition to whatever extra attacks you get from full BAB attack? Or does it replace it?
Like using a regular full attack, if I have 6 BAB and kill an enemy with my 1st hit (triggering Cleaving Finish), would I get a 2nd hit from the BAB and also a 3rd hit from Cleaving Finish?
If you do cleave its best to have a reach weapon and be enlarged because the bigger range will have more enemies within range for cleave to actually work.
I usually use cleave with a 3/4 bab who isnt getting 2nd attack until 8th level who often is also doing other things with their standard action like dazzling display or a bard/skald song so like hunters/bard/skald/summoners/occultists. The 1 BAB barb/fighter/ranger is going to have second attack at 6th level and cleave becomes worse than the multiattack.
Cleaving Finish appears to work on the end of a basic Cleave. Not just regular attacks. So a standard Cleave hits 2 enemies, and if one of them kills, then you get another extra hit with Cleaving Finish (so 3 total). Makes sense I guess but hadn't expected that. Cool.