Pathfinder: Kingmaker

Pathfinder: Kingmaker

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SPOILERS: How to save them ;(
I have read of the possible death of companions in relation to the barony assignments, how do I prevent companions from dying?

spoilers are admitted
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Showing 1-12 of 12 comments
Mork Jul 30, 2022 @ 9:41am 
You simply have to do their companions quests on time. It has nothing to do with the kingdom management except that almost every quests start in the throne room.

Jaethal and Tristan survival is a little bit tricky. To save both, we have turn Jaethal to the good side. Otherwise, one or the other gonna be killed depending of your choices during their quest.

Major spoiler about Linzi
Linzi die near the end of the game no matter what.
Dishonored Guard Jul 30, 2022 @ 9:53am 
Originally posted by Mork:
You simply have to do their companions quests on time. It has nothing to do with the kingdom management except that almost every quests start in the throne room.

Jaethal and Tristan survival is a little bit tricky. To save both, we have turn Jaethal to the good side. Otherwise, one or the other gonna be killed depending of your choices during their quest.

Major spoiler about Linzi
Linzi die near the end of the game no matter what.
OMG WHY Linzi

But how to save Tristan?
Last edited by Dishonored Guard; Jul 30, 2022 @ 9:54am
Mork Jul 30, 2022 @ 10:12am 
The safest way to save Tristan is to turn Jeathal into a good person. Google search Jaethal quest.

Otherwise I am 99% sure angel Tristan will overpower any evil Jaethal but human Tristan lose versus a few evil Jaethal.

Angel / human is a outcome of Tristan quest depending on your last choice.

As for Jaethal quest outcome, there good, true undead, killed and banished.
Zzyl_tsw Jul 30, 2022 @ 6:21pm 
while going "blind" with my chaotic good playtrough, I only did lose Jaethal to Tristan.
And when i checked on the net, that one is indeed tricky (i went true undead i think)
Diakoptes Jul 31, 2022 @ 1:52am 
yeah tristan dies if you dont redeem jaethal, thankfully Linzi does die, but she still doesnt shut up
Dragnier Jul 31, 2022 @ 4:05pm 
For companions, everyone can survive if you completed their personal quests with good outcomes, so it can be tricky (Ex. Jubilost can die depending on the fate of other characters)
There is only one companion that can't be saved, and you probably already know who it is from this post :(
Also advisors can die as well based on your choices. For example, you will need to pick between saving Kesten or Jhod, but it is possible to save both.
dwarfpcfan Jul 31, 2022 @ 4:22pm 
Originally posted by Dragnier:
Also advisors can die as well based on your choices. For example, you will need to pick between saving Kesten or Jhod, but it is possible to save both.

There is a lawful dialogue choice that allows you to save both
Radiac Aug 1, 2022 @ 1:39pm 
I think it's terrible game design that you can/can't save different people depending on your choice of alignment at character creation. This is a choice we make in step one of starting the game that is basically immutable afterwards and effects multiple outcomes in such a way as to steer the course of the game in various directions, effectively making the decision of what to do at certain junctures pre-decided when you were level 1 and didn't know any better. You don't even have the option of switching your alignment in order to get the script dialogue option you want at any given time, you just get "Sorry, your character can't say this because they're not Good or Lawful, etc" which is totally stupid. I can understand not being able to equip a Holy sword if you're Evil, but the overarching story three chapters in should not be based on what alignment you chose at square one of the game when you didn't know what you were signing up for.
jsaving Aug 1, 2022 @ 2:10pm 
It is not true that your alignment is fixed at character creation, it changes pretty quickly if your actions reveal you to be a different alignment than what you chose at character creation. That's also Owlcat's stated reason for alignment-locking some dialogue options. Precisely because alignment is an earned consequence of your choices rather than something immutable you chose at square one of the game, certain NPCs base their respect for you on your alignment and aren't willing to follow your lead unless they like what they see. And as ruler of the land your choices are certainly visible enough for people to be able to evaluate you on that basis. So strongly lawful Kesten won't obey your order to reinforce Jhod unless he sees you as sharing his commitment to order, while strongly chaotic Moskoni won't side with you over Irovetti unless your actions have generally been chaotic.
Last edited by jsaving; Aug 1, 2022 @ 3:38pm
Radiac Aug 1, 2022 @ 2:35pm 
And yet the game, and the vast majority of cases, still gives you the option of doing Chaotic Evil things in dialogue even when your character is actually Lawful Good. Why am I allowed to do those things then and not later when I'm trying to tell Kesten where to go or get Tristian to destroy the Occulus? Other characters don't KNOW for a fact what someone's alignment is at all times, like you're not always wearing a t-shirt with your alignment printed on it. Characters don't go around saying stuff like "You want MERCY?!?! I'M CHAOTIC NEUTRAL!!! RARRRR!"

So in my opinion, the main character's alignment should not prevent them from being able to issue a perfectly reasonable ORDER to a subordinate officer in the army they're both fighting in. Regardless of personal feelings. I don't even want to save Kesten or use him as an advisor if I had any other choices, same goes for Jhod. I prefer using characters that gain levels and can wear belts/helmets to boost their stats. But I think it's dumb that they wall off a VERY few certain specific dialogue options behind an alignment barrier which is still something you chose at creation and more often than not tried to roleplay properly the whole time. I think a Neutral Good character would want to save Kesten and Jhod, despite the fact that I have no use for either of them, and orders are orders. It's not like were trying to convince Kesten that he has to kill his own sister.

And Tristian's decision to either destroy or steal the Occulus should be based more on HIS alignment than yours. I think a Chaotic Neutral main character could still be able to convince him to destroy that thing, if they made a cogent enough argument for it.
Dragnier Aug 1, 2022 @ 2:50pm 
There are dialogue options marked as good/neutral/evil/lawful/chaotic that will shift your character toward that particular alignment when selecting them. So if you created a lawful character and you fancy being chaotic, you can start picking up chaotic dialogue options, and that will shift you from lawful to chaotic.
Besides that, there are also some restricted dialogue choices based on your alignment. So if you see something like "Requires: Chaotic" means that unless your character is currently chaotic at that point, you won't be able to pick that dialogue option.
jsaving Aug 1, 2022 @ 3:42pm 
Originally posted by Radiac:
And Tristian's decision to either destroy or steal the Occulus should be based more on HIS alignment than yours. I think a Chaotic Neutral main character could still be able to convince him to destroy that thing, if they made a cogent enough argument for it.
I'd be all for an alternative system where people with the "wrong" alignment could make a difficult persuasion check to succeed anyway. But maybe Owlcat feared if they went that route, players would game the system by constantly switching their alignments to get maximal XP from those checks.
Last edited by jsaving; Aug 1, 2022 @ 3:42pm
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Date Posted: Jul 30, 2022 @ 9:10am
Posts: 12