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报告翻译问题
To be fair, apart from random encounters that throw you striaght into combat, you can be (and probably should be) well buffed for almost all encounters, saving only the specific buffs like death ward and elemental resistance for specific fights.
I'd love to see a Pathfinder game which behaved like tabletop, but you'd have to significantly prune the treasure, have buffs lasting a shorter time and other adjustments if you wanted the monsters scaled down. Most significantly you'd need the monster AI to be more tactical to be on par with PnP, which suggests turn based and a lot of work on an "intelligent" AI.
But you can pretty much force them to attack the tank. The AI isn't typically smart enough to switch targets until whoever it's hitting is dead, so send your tank in first to grab their attention, and boom.
There's a zone you can stumble into at what, level 6-7-ish that goes from dire wolves to a freaking Crag Linnorm hidden away in a nook. You aren't meant to always be able to clear everything in a given zone as soon as you get there, sometimes discretion is the better part of valor.
Oh, and for the record, while the wisps can cast Lightning Bolt, they're typically forced to fall back on their melee touch attack if you engage them up close. It really helps negate their murderousness.
TIL that keeping up something like Blur, Good Hope, Barkskin and other 1min/level duration or higher buffs is 'fully buffed'. I thought it was when you went full ham with the 1round/level stuff.
They probably want the game to be challenging. Good for them
Which is why DMs often use things like this: https://www.d20pfsrd.com/bestiary/monster-listings/templates/enraged-cr-1/
If someone wants the game to be that hard, they should be able to pick that difficulty (which I would imagine would be higher than normal) I'm not asking for it to be easy, I'm asking for it to be normal. Having to reload, rebuff, and cheese it is the opposite of the Pathfinder origin. If someone wants to have the hardcore murderfest, the game has that option, but I cannot play this game at 1-to-1 pathfinder rules because they have artificially inflated their monster stats, its physically impossible. Call it easy, call it baby-mode, but why is it insane to want to play pathfinder?
I get the draw to the super hard games. But this was pitched (and I backed as a kickstarter) as a 'True to Pathfinder' game. It's intent, from the beginning was to bring Pathfinder to the PC. There is so much here that matches that, but creatures and encounters are so far away from the nature of Pathfinder its mind boggling.
You have control, but not finite control, you can nuke everyone across the board, turning the balanced enemies into babies, and the hard ones into normal encounters, but you cant just take out the nonsense and house ruled noise that was added in.
Do you know how to program? If you want to use your specific house rules then make a mod. Otherwise this complaint is basically "I dont like your house rules". Trying to make people feel sorry for you is not the way to get your house rules enforced. Otherwise use the options in the settings
What are you talking about? I'm not talking about multiplayer, or PvP, 1-to-1 pathfinder rules just means that the creatures in pathfinder (found in the monster manuals) are the same as they are in the game. The builds, the classes, the rules, were all (in general) supposed to follow that logic. It has templates for advancement (which aren't the same as the ones here). And again, I kickstarted this game, and it was created as a true to pathfinder game, and it is not true to pathfinder, I feel fairly legitimized in my concern.
Set difficulty to Normal, enemies to 1 grade weaker, crits to full - this will make them more or less PnP.
But after level 8 or so you will see what PnP stats actually are for party of 6 player controlled chars and increase the difficulty yourself.
1 to 1 pathfinder rules would be PvP. I feel your concern is incrediblly niche and you have the option to make a mod yourself
What? I honestly don't know where you are going with all this, >> my house rules? << I'm not implying house rules, I'm asking Owl Cat if they might mind opening up a fricken Pathfinder Bestiary, flipping to the monster page and telling me how much non-existant spell resistance a Hodag has.
You purchased a video game. Not a PvP board game. Its added for balance, or whatever reason they wanted to add it. PnP pathfinder would be too easy on PC, and it would be PvP. Both are incredibly undesireable