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and im not 100% certain, but doesnt it also get 18-20 x2 critical? Im pretty sure it was like that in D&D 3.5 and it was ridiculous.
idk man i dstroy everything with sneak/crit and elven keen+finesse
and i use a keen version so even more crits on sneaks. what a lovely glass cannon with that broken sneka mechanic (doesnt need to actualyl go behind, making Mobility useless skill xD)
Presuming that you want to run a [mostly] pure rogue, just one level of fighter grants you a ton of benefits. Consider the equivilent feats you'll have access to:
All Martial Weapons
All Armors
All Shields
Great Fortitude [the fighter lvl 1 saving throw bonus is +2 Fort -- always handy for a rogue]
and a Bonus Combat Feat for whatever Exotic you want to use.
In game terms, you'd start a Rogue and take Dodge as your lvl 1 feat. Then you do Thorn Ford /Svetlana's Ring and Ancient Tomb and that usually gets you to 2nd level. Take Fighter at 2 and pure Rogue thereafter. And don't forget that the in-game mechanic for sneak attacks is merely 'two or more attackers' rather than '180 degrees' as in tabletop.
I'm running a Fighter [Aldori] /Rogue build and doing a pretty good job as the 'off butcher' with Val and Amiri. At lvl 4 [Ftr 2 /R 2] I'm doing an attitional 1d6 sneak attack with every strike just by teaming up with Val.
Does also work very well with other weapons. Nok Nok is a damage monster with his kukris.
It's just a important bit of information to know before you chose it during character creation. For example the Magus or the Eldrich Scion can only use a single, one handed weapon. Some also take dual wield talents, which would be useless.
Not saying it isn't viable.
Keep in mind that the estoc is similiar to the bastard sword as it can be used 1 or 2 handed. I believe it also counts as a light weapon and benefits from feats like "Fencing Grace" (weap dmg calculated with Dex bonuses). Used with the off-hand empty gives it a +50% dmg modifier too as it's being used 2-handed. It seems to have a high potential for burst damage.
If you want some fun build ideas try Nerd Commando Game Studios channel on youtube. He posted breakdowns on multiple builds and is rather good at squeezing the numbers on a character sheet.
If you have Martial Weapon Proficiency, it MIGHT be worth a single feat, but definitely not two.
See just about any thread about Nok Nok to confirm this.
An estoc might be good for a dex based sword saint build or duelist but that’s sbout it.
If you are playing on Normal or above go Knife Master for more damage and invest in some defensive feats because you will get hit.
Or go for 4th KM then vivisector. Because you know - magic is much better form of defense :)
And no, you will hit very rarely (minus dweomercat packs ofk) if control your rogue (hint - one of your ability is to disable AoO for victim of you sneak).
No.
We still want as much crit as possible because of Outflank. It's less important for us, true, but still want.
While basic damage is irrelevant and here you're completely right.