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EDIT: There is apparently a feat in PnP called ranged flank but it has some pretty hefty prerequisites and I am not sure if it's in Kingmaker.
https://www.d20pfsrd.com/feats/3rd-party-feats/4-winds-fantasy-gaming/combat-feats/ranged-flank-combat/
Edit: Mind you this is not what is intended in PnP ruleset. You're supposed to have to flank the target yourself. But it seems as if ranged attacks can do sneak attack damage if the target is being flanked by anyone.
"The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. "
With bows you need to be within 30 feet and the target needs to be denied their Dex bonus, i.e. paralysed, entangled, grappled, flat footed,etc. I think in this game it always applies when you aren't targeting the rogue. If you aren't targeting the rogue it's seems to mark you as "flanked".
Or basically, Octavia gaining sneak attack on touch attacks is according to rules. Bow users only when within 5 ft and considered in melee (they get a huge attack malus there though unless they have the 2 perks that remove it).
The other qualifier is flatfooted but
#
At the start of a battle, before you have had a chance to act (specifically, before your first regular turn in the Initiative order), you are flat-footed.
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Does not apply to any initiative action. So basically that archer should not get sneak attack if you attack first*
There is no such thing as a "ranged flank" in core pathfinder. At least last I checked that was some absurdly broken expansion module. Winds of.. something or another, that added this.
1. When she attacks first in combat.
2. When she casts from invisible or is otherwise undetected.
3. She will qualify for Arcane Trickster if you level her properly. She will gain the Impromptu Sneak attack ability which allows her to treat a creature as flatfooted once per day. I prefer to take her up the chain with just levels of Wizard and give her the Accomplished Sneak Attacker feat to qualify for the class. The rest of the requirements are skill based.
None of what you said is true in game.
Ever since ive gotten Octavia, and trained her rogue levels, as soon i get engage anything with Val, it then gets WRECKED by Octavia. Whatever that green line is going to is gonna die.
Not only is she getting sneak attacks, she's getting the flank bonus of +2 to hit. With rapid shot, point blank and precision, she makes my casters look stupid. Right after lvl 4 you can hit Olegs and they sell a +1 light flaming crossbow....by this time you can get 3d6 sneak attack damage on her, twice per round.
I dont even have to be within 30'. Simply one character engaging, and octavia also ranged attacking is enough to qualifiy for the flanked condition.
Yeah, its all kinds of messed up.
Btw, i recently started another play through of POE2, and in that game flanking is handled superbly...the game does a very good job on qualifying flanked status...theres even a pop up letting you know "Flanked" in floating combat text.
A target that is marked/counted as flanked, counts as flanked for everyone attacking it, regardless of method of attack or relative positions, angles or attack type. (you do not need to be behind it or 45 degree angle or any other requirement.) Flanking has its own set of modifyiers that apply too everyone attacking it. Sneak attacks have their own separate requirement.
In both PnP and Kingmaker, a flanked target can be the subject of sneak attacks, from any source, spell, ranged or melee, as long as the sneak attacker is within 30 feet of the target. No special feats or additional requirements necessary.
The part that seems to be confusing people is that ranged attackers do not count towards the flanking total. So for ranged attackers to get sneak, there must be 2 other attackers using melee on the target.
Exceptions exist in 3 circumstances.
1. Its the start of a new battle and the sneak attacker goes before the target in the iniative order. This only works in the first round. Uncanny Dodge feat/class feature will prevent this exception from working.
2. The target is unable to percieve the sneak attacker for some other reason, concealment, obscurement, invisibility, stealth, etc. Uncanny Dodge will also prevent this exception.
3. Some other event or effect, (web, hold person, paralysis etc) is causing the target of the sneak attack to lose their dexterity bonus, this flags the target as flat footed, thus enabling sneak attacks. Uncanny dodge does not prevent these types of exceptions.
Hope that helps, Good Luck and have fun.
Again, this is not whats happening in game. Either on the NPCs side or yours.
I think you’re correct, I get sneak attacks with my bow when I act sooner in the initiative order and catch someone flat footed, or when two of my melee fighters are engaged with the same target and I pop a shot in there. I have sneak attacked out of stealth also, but sometimes it doesn’t seem to work for some reason. I get sneak attacks also with my short sword if I attack a target one of my fighters is already engaged with. Pretty generous sneak attacks!
The confusing parts are that enemies need not be flanked by the character-unlike in pathfinder rules normally excepting some feats-and characters start their move actions simultaneously, so the only way to tell if someone has had "their turn" yet is if your initiative number is reported as higher (or you shoot/attack before them).