Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Pflanz Oct 1, 2018 @ 10:23am
Beginners Guide
Is there a beginners guide somewhere? I love RPG games but i find it very overwhelming. Im not known with the D&D rule set.
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Erikkustrife Oct 1, 2018 @ 10:26am 
Originally posted by Pflanz:
Is there a beginners guide somewhere? I love RPG games but i find it very overwhelming. Im not known with the D&D rule set.
Everyone is too busy argueing to write a good guide.
Pflanz Oct 1, 2018 @ 10:32am 
Originally posted by Craig Tierney:
https://www.gamerguides.com/pathfinder-kingmaker/guide-information/introduction/foreword

Nice going to look at it, mainly the combat is pretty overwhelming. So good to have it.
Zautos Oct 1, 2018 @ 10:49am 
Im making class guides.

You can find the videos under guides it's called.
Beginers Guide to the Classes [Work in Progress]
Last edited by Zautos; Oct 1, 2018 @ 10:50am
ChopSuey™ Oct 1, 2018 @ 10:51am 
ATM... take it all as a grain of salt. It will no doubt change in the next 2-4 weeks due to patching. Been a bit of a rocky start :)
Woeful Oct 1, 2018 @ 11:05am 
To be honest I'd reccomend looking up a guide to the rule sof the Pathfinder Tabletop game (specifically 1st edition, not the 2nd edition playtest). The only major changes in the core mechanics are that time is not a super strict turn order, and combat doesn't take place on a grid.
Woeful Oct 1, 2018 @ 11:05am 
What in particular is giving you problems?
Pflanz Oct 1, 2018 @ 12:03pm 
Originally posted by Craig Tierney:
What in particular is giving you problems?

Well problems is a big word. Its just that it doesn't always feel very clear why I should pick one spell above the other. Because the only effect it states is damage. (I could be wrong of course)

Also there doesn't seem to be any way to actually tank? So you just need to move out of the way?

Also why is it that some characters already have a whole bunch of spells/abilities and others have non.

I might have more i need to give it a better try when im more focussed.
nshawmc Oct 1, 2018 @ 12:08pm 
Just have fun with it.

Main tip: settings to pause game after each round. This is how i learned to play. You tell each party member what to do then unpause after round ends it pauses for you and you repleat. eventually you won't need it on auto and can figure out when to pause or just control it as it is happening.

1. Auto save with F5. You can always go back if you screw up.
2. difficult settings are not locked (no option to lock yet) so you can always adjust if needed.
3. lot of other settings to make easy mode like no slow when carrying alot, 2nd life when you/companion dies (called death's gate), and display of enemy abilities/spells before or as they are happening.


There is definately a learning curve, but that's half the fun.

This game is highly based on the role playing table top game Dungeons & Dragons, specifically the Pathfinder version that spun off. It's currently very similar to D&D 5th edition (the current edition).

You make a character and role play it facing challenges and choices that create and unfold your adventure.
The better you are the more challenging modes you will be able to succeed with.
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Date Posted: Oct 1, 2018 @ 10:23am
Posts: 9