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I doubt there is the Agile weapon quality, or the Fencing/Slashing Grace feats, so its probably the best option you have for increasing damage.
If you have Str 13 though, you ought to just take Power Attack.
What's the point of increasing damage when you can't hit the target?
I turned it off most of the time.
What do you mean? All of those are in the game
There is agile weapon quality, and both fencing grace and slashing grace are in.
yea your supposed to use it when you know you can hit the ac with just your modifiers its something you would use on normal diff.
Because you likely also have a pretty decent Crit Threat range, and the damage is multiplied on a crit.
Because when you're not playing in a game where enemy AC is artificially inflated, it is quite reasonable to be able to hit.
Because sometimes an enemy is just a bit easy to hit.
Because it is possible to buff your attack bonus pretty high, so anything to help improve that into also being a high attack and damage is quite preferable.
So youre using light and blade. I assume dex is a high stat of yours as a rogue and ure using that to replace STR using the rogues finesse & STR to DEX lvl 3 ability? If so yes. It fits your build as a solid choice to add a bit more punch. Toggle it sparingly at the lower lvls depending on your situation but higher lvls when you have +atk to spare definately on all the time.
EDIT :- your key rogue ability here i assume is knife so ANYTHING small blade or dex if you're relying on that to do dmg/atk is where you want to head without a doubt.
EDIT:- If you've got low str and high dex and thats your build. FOCUS on that :)
you also need 2 sets of weapons
one with high + bonus to hit tougher targets or any with decent AC
the other with effects like Flaming for easy to hit or normal enemies which you can Slice & Dice
a +3 Kukri would be more use to you than a +1 Keen Kukri
Yea im currently lvl 5. My stats are: Str 10, dex 20, con 10, wis 14, cha 15.
I picked, two weapon fighting, weapon finesse, weapon focus dagger, stealthy, dodge, martial prof.,
After that,there isn't a whole lot about weapons that you need to be overly worried about with regards to hitting AC.
The base weapon die just indicates how much damage it deals.
The damage type can help you bypass different kinds of DR.
The weapon material may help it bypass certain kinds of DR. Some materials may even hinder your attack bonus.
The crit threat range can help make crits more common.
The crit damage multiplier can make crits deal more damage.
All of these are good things to keep track of, but none of them are going to directly help you hit a target's AC. If you want to hit, just get a weapon with a higher enhancement bonus (i.e. a +2 weapon over a +1 weapon).
You could really take a hard look, depending on how you see the character, at a myriad of things seeing as youre growing from 5 :)
EDIT:- hitting high ac is just having more attack so any skills that add +atk to breach the AC. Piranah will -atk for +dam so at lower lvls against more armored enemies you may need to toggle off.