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P.S. Remember to do a hard save at the start of Act 2 and don't overwrite it!
After clearing or visiting all of the world map nodes available to me.. got two new companions too.. I figure out, 'oh, there's a small tile in the abandoned hut node that I never clicked on because I wasn't holding the tab key when I was standing there'.. so get back on track for main quest.. get to stag lord.. <1 day left.. kill him.. game ends while marching back.
try to go back to old saves to get more time.. turns out I was f'ked from long before I realized or have meaningful saves.. gonna have to basically go back to end of prologue.
not only did I burn time trying to do what I now know I need to do.. but have to toss out real-life days of progress.. basically start over. because of a poorly managed quest mechanic.
yes, I was given a time frame at the start.. but do I have any idea of how long stuff takes to do never having played before? no. does the game give me any direction as to where to go? no. does it give early reminders (you're running out of time, get on this ♥♥♥♥. soon you won't have enough time left to complete) no. does it present me with a tableau of places to explore that don't contribute to this constrained time frame? yes.
I am not happy at all. I hope there isn't any more ♥♥♥♥ like this in the rest of the game.. because I just won't be able to muster up the will to finish it if that is the case. Well I might, due the completionist gamer style within me, but I won't enjoy it. which is sad.. because it could be enjoyable.
Ultimately, it's not that I blew the quest timer that frustrates me.. it's that the game allows you and encourages you to do so in a manner where it becomes unable to be completed long before you can ever be expected to realize that it is.. even if you're checking the quest timer frequently. You just don't know how much time things take or how many steps are left in the quest. I wasted hella time playing an unwinnable situation.
Eventually you'd get sections you cant annex because you aren't in the right chapter.
Also triggering season of bloom at Hunter's lodge will make Ekun disappear even if you are still in troll trouble quest.
For example, there's a sidequest later in Act 3 that tells you go to go Varnhold. The problem is, you get the quest before you're able to go to Varnhold, leading to confusion about how to do the quest. Then, once Varnhold opens up due to the story, if you finish the story quest you can't complete the sidequest. So that's just bad design.
So I'm sorry to hear that you missed out on a quest trigger in the abandoned house. Was it required for opening up the location of the Stag Fort, though? I thought you could just discover the Stag Fort while walking the map, but I could be mistaken.
In either case, important quest triggers should probably not be hidden or missable once you enter the requisite area.
Companions should also not be made missable based simply on whether or not you happened to explore a location in a certain timeframe.
Quest near Varnhold - it is timed and if you are quick you finish it after finishing story quest.
Stag Fort is revelead when you finish Temple of Elk, Abbandoned Hut, (and to get to abbandoned hut and temple you need complete Ford over the River) and kill Tartucio(Sycamore), then go to Oleg's and "Guardian of the Bloom" will be near gate, to say fog cleared around Stag Fort.
He mentioned that he missed a quest trigger at the Abandoned House. I can see how that leads to confusion. I remember I almost missed it to because you have to walk to a specific area close to the house for the conversation to trigger.
i'm kinda stuck with 18 days left in tha stag lord quest and don't know where to go.
i did the stuff at the sycamore tree and i've practically explored the entire map that's available to me.
so far
i
main story related
ancient tomb : found tartuccio, defeated his guys, went ouside and tried to track him and failed 1 of the 20 consecutive skill checks and lost the trail. .
abandoned hut : i forget what happened there. . edit : went back and yeah, i remember thr images of that guys who was abused by his father but then turned around and stood up to him and emsalved him and it suggests that is the origin of the Stag Lord. i looted the stuff inside the house, killed the wolf in the lower left. . .
randomly attacked by the technic group : defeated them , rescued octavia and reg
temple of the elk : killed all the enemies, cleared the mist, rescued tristan
old sycamore : guy told me they found tartuccio and says to go get him, but never told me where. . i cleared the whole place out, even that warg. . there was "supposed" to be a "mite hunter" that spawns "on the southern peninsula"that gives a quest to kill the warg and i never saw this guy. he never appeared for me. i walked that whole map 3-4 times. imeven looked at screenshots to find him and i go to the place in the screenshot and there's nothing/nobody there.
optional content(?)
at various moments along the way, I
went to fangberry cave, cleared out the spiders, did the quest
endless plains : killed the manticore
waterlogged island : did the narrative there, got the emerald
nettles crossing ; got the task to kill stag lord
thorn ford : i forgot, there see,ed to be nothing memorable
tuskgutters lair : did amiris compaiin task
areas that seem too hard
old oak : has a high level troll
boggard hunting grounds : level 5-7 boggards that murder me
tranquil river bend : even higher level boggards
old mesa : a greater werewolf that i can't harm without silver weapons. . which are conveniently unavailable
ratnook hill : level 9 rogue wererats, that i also cannot kill
trail in the hills : a level 10 leopard that slaughters everyone
three pine islet : i killed some tatslewur,s, got a nunchaku of flames nobody can use. . because i don't have a monk
pine patch : i see it on the map , but there's no path to it
two rivers field : same as above
all other places have paths leading into the fog, which just turns me away.
i see people talking about "a fort" but i swear i've been down every path
i also see people say "talk to everyone at the trading post" and i did. i exhausted every dialogue option.
someone above said "the fog doesn't clear until chapter 2"
can you blame someone for being confused though, when in the journal , it says
"Wait until the fog clears away : our priest friends jhog and tristian recommend we wait until the fog clears away. THEN we'll finally be ready to set off for the stag lord's fortress!"
which implies that the fortress is somewhere in the fog and you have to "wait" some time to get the fog to clear away.
but then i see elsewhere that all this can be done in the first 30 days and you even get an extra bonus reward if you can do it within that shorter timespan.
whatever, i'm gonna have to google a walkthrough now and get spoilers to figure this out and that makes me salty. .
also, i dunno people saying they were level 5 at this point, but i'm still 400xp short of level 4. . .