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The constant penis waving "git gud" ♥♥♥♥ is just pathetic.
Now, after the hotfix that explains these enemies and gives you some bombs that should not be an issue.
Time limit, bugs and bloated enemy stats still are a problem though.
I don't think this game is perfect. I think the AI sucks compared to other modern CRPGs. However, I don't understand how people get their game ruined by anything given that there is a save feature.
They play on story mode too! The funniest part is that no one cares even if they don't, meanwhile the devs are actually fixing things and clearly care about the reviews/issues.
They just need/want attention but don't and won't get it b/c no one gives a fuq. But you can check out my Darkest Dungeon achievements and he had to rage quit that one! hahaha
Then there are people that choose to camp in areas with burnt/dead bodies...
Also that is still no complaint. In Baldur's Gate and Neverwinter Nights you also suddenly encountered these enemies and these actually provided NO on-screen tutorials that prepared you for it--which this game does!
In fact, in Baldur's gate 2 you can find a Lich that casts Time Stop in one of the very first taverns you enter. This is like an instant game over until you hit a much higher level or if you become aware of ways to cheese the lich (by leaving the room or buying a powerful spell scroll to counter undead). But no normal player will ever figure that out at the start. That, is hardcore. This game just tells you right at the start "hey, watch out, better use those two free torches we gave you, some enemies are otherwise not going to die".
How is that unfair unless you can't play games and can't read what's on your screen... in which case, why are you playing games, again?
That's the thing, I don't know about the OP but I never project to be pro. I gladly admit to usually playing normal or easy because it's more relaxing to me. I do have experience but 7/10 people either play at too hard a difficulty the first time and/or don't read and/or have not been following the dev's progress notes to know to avoid situations in the first place.
Bingo, those 13 yo kids parents pay for the game too and so did we when we were 13. Besides you'd rather bring those kids along and keep them as fans. OP for sure don't have and wont' have a business that's for sure.
I also agree about flooding the game reviews with negative reviews....I haven't and wont' review the game but post on here and that's it....I do think it's fair though if you pay for a game and it literally crashes like the OSX/Linux people have 100% right to neg review.
Like I said, I don't LIKE luck games. I never said I didn't get far, did I? Just that I grew tired of it.
Unlike this game, where there are actual people reviewing the game saying they can't progress it on story or easy. I'm playing it on the default settings and it's a walk in the park. Plus every single complaint people have is countered by an instruction the devs put on your screen.
Have you ever even played DnD (regardless of if you know what Pathfinder is)?
This is exactly that.
Why is it called that
I wonder
"don't like luck games"
hmmm
Unlike the more difficult roguelikes where it's just "oh... my characters just died because I got below average gear and above average enemies... let's reset..." <- this is NEVER the case in DnD.
Again. I did not say I did not get far. I did not say Darkest Dungeon is a bad game. I said I don't play luck games. DnD is not a luck game. It's a roleplaying game.