Pathfinder: Kingmaker

Pathfinder: Kingmaker

View Stats:
LordBlade Sep 29, 2018 @ 6:20am
Any way to edit your character after creation?
Like, portrait or colours or whatever?
< >
Showing 1-15 of 15 comments
Cutlass Jack Sep 29, 2018 @ 6:25am 
Very sadly, no. And yes, there should be.
Baldur's Gate (the game that inspired them) had the option. I think they can manage it. I get that its not a priority over bugs at the moment of course.
RafaelElendil Sep 29, 2018 @ 6:26am 
Search the forums and you will find a editor for stats, money and XP.

Its working, just used it to raise my custom companions to 25 points.
Cutlass Jack Sep 29, 2018 @ 6:27am 
Originally posted by RafaelElendil:
Search the forums and you will find a editor for stats, money and XP.

Its working, just used it to raise my custom companions to 25 points.

None of that is what they were asking about.
RafaelElendil Sep 29, 2018 @ 6:28am 
Ops, your right, my bad.
Cutlass Jack Sep 29, 2018 @ 6:31am 
Originally posted by RafaelElendil:
Ops, your right, my bad.

Heh. Yeah the thread title could be interpreted as asking about respecs. :)

Oh one tip on Portraits. If you use a custom portrait, even the default blank one it creates (see pinned thread at top of forum for how to do this) you can later change the linked art files whenever you want to change your portrait.

Not a great method, but At least that way you can be indecisive about your portrait during character creation and do it later.
Last edited by Cutlass Jack; Sep 29, 2018 @ 6:31am
Takkik Sep 29, 2018 @ 6:34am 
a small QoL I don't understand they didn't incorpored. I'm not a big fan of PoE2, but the ability to edit your character apparence, voice etc... freely is great. Have hard time to live without it now.
GreyFox Feb 28, 2019 @ 7:11am 
Originally posted by Takkik:
a small QoL I don't understand they didn't incorpored. I'm not a big fan of PoE2, but the ability to edit your character apparence, voice etc... freely is great. Have hard time to live without it now.

The game was developed ad-hoc and is still being done this way. It's one of the first things you go over in university is to actually plan out and design your application before you start coding.

Having this feature is as easy as it gets developer wise...unless of course you have no actual long term plan or design philosophy and hard code so many things. They were clearly coding before the kick-starter was even finished and had no idea how much money they would have to work on the game and then clearly just kept yolo xbox bro coding.

Or rather "wtf is this in the Russian space station" type of engineering....Russians...they do it differently for sure lol.
Talamarie Feb 28, 2019 @ 7:16am 
Edit IA of character and companions too would be a HUGE amelioration.
Lem Feb 28, 2019 @ 7:28am 
I know a way, but not an easy one. You'd have to search to find the tool for packing/unpacking unity engine save files. If you're lucky, someone has already written up a guide on how to edit the save files for this game, if not, it should be very similar to other unity games.

The process roughly would go like;

1) Create a new game and design the character's appearance how you want it
2) Backup your save files in case things break
3) Unpack that new save and your existing save file into its parts (JSON files)
4) Figure out specifically where your characters are in the JSON files (probably just search for the character name)
5) Copy the right pieces from new game's save to your existing game's save (there will likely be entries in there labeled for hair, portrait, body ect)
6) Repack the existing save
7) Load up that save and make sure things went well

A JSON file is just a very specifically structured and formatted text file. You'll want to edit it with Notepad++. Regular windows notepad is likely to mess up the formatting.
Lightning Feb 28, 2019 @ 7:31am 
Would be kind of hard to completely transform someone to look like someone else irl so maybe they were trying to make it realistic where you can't edit it ? Even though PoE lets you do it anytime you want to change the portait
GreyFox Feb 28, 2019 @ 7:35am 
Originally posted by Lem:
I know a way, but not an easy one. You'd have to search to find the tool for packing/unpacking unity engine save files. If you're lucky, someone has already written up a guide on how to edit the save files for this game, if not, it should be very similar to other unity games.

The process roughly would go like;

1) Create a new game and design the character's appearance how you want it
2) Backup your save files in case things break
3) Unpack that new save and your existing save file into its parts (JSON files)
4) Figure out specifically where your characters are in the JSON files (probably just search for the character name)
5) Copy the right pieces from new game's save to your existing game's save (there will likely be entries in there labeled for hair, portrait, body ect)
6) Repack the existing save
7) Load up that save and make sure things went well

A JSON file is just a very specifically structured and formatted text file. You'll want to edit it with Notepad++. Regular windows notepad is likely to mess up the formatting.

Yea you can do pretty much anything if you want/have the time...
Alot of the Ids they use suck for this though.

Here is one for changing the voice post creation/custom voice overs:
https://www.reddit.com/r/Pathfinder_Kingmaker/comments/9tzyv0/has_anyone_figured_out_how_to_set_custom_voices/
Last edited by GreyFox; Feb 28, 2019 @ 9:36am
Cleftin Twain Feb 28, 2019 @ 7:38am 
Originally posted by Lem:
I know a way, but not an easy one. You'd have to search to find the tool for packing/unpacking unity engine save files. If you're lucky, someone has already written up a guide on how to edit the save files for this game, if not, it should be very similar to other unity games.

The process roughly would go like;

1) Create a new game and design the character's appearance how you want it
2) Backup your save files in case things break
3) Unpack that new save and your existing save file into its parts (JSON files)
4) Figure out specifically where your characters are in the JSON files (probably just search for the character name)
5) Copy the right pieces from new game's save to your existing game's save (there will likely be entries in there labeled for hair, portrait, body ect)
6) Repack the existing save
7) Load up that save and make sure things went well

A JSON file is just a very specifically structured and formatted text file. You'll want to edit it with Notepad++. Regular windows notepad is likely to mess up the formatting.

Just a note I thought I would mention is that 7zip will allow you to open save file archive files and notepad++ will let you see the code. I couldn't tell you where the find portrait information and such though. I know exp and money are in the party.json file as that is how I've been planning my builds currently.
Haru Feb 28, 2019 @ 8:27am 
Originally posted by Lem:
I know a way, but not an easy one. You'd have to search to find the tool for packing/unpacking unity engine save files. If you're lucky, someone has already written up a guide on how to edit the save files for this game, if not, it should be very similar to other unity games.

Will it be easier to use the mod?
https://www.nexusmods.com/pathfinderkingmaker/mods/7
Originally posted by Az aka Haru:
Originally posted by Lem:
I know a way, but not an easy one. You'd have to search to find the tool for packing/unpacking unity engine save files. If you're lucky, someone has already written up a guide on how to edit the save files for this game, if not, it should be very similar to other unity games.

Will it be easier to use the mod?
https://www.nexusmods.com/pathfinderkingmaker/mods/7


This mod is 10/10. Don't waste your time with any other way.
Cypher Feb 28, 2019 @ 9:15am 
using the visual enhancement mod you can
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Sep 29, 2018 @ 6:20am
Posts: 15