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that was my ac on lvl 6 aswell , had to go ahead and cast every buff spell i knew, chuck all potions in my inventory and then use acid scrolls/wands with every character i had to barely win that fight.
Def way tougher than everything ive encountered up to that point.
Do your have any debuffs? Blindness, grease, stuff like that?
Even focusing on Tartuk, I couldn't take him down or stop him casting haste on Harulka or do ANYTHING that was remotely meaningful in any way and I was tired of RNGesus deciding I had blasphemed such that I deserved to be hit 100% of the time. The bonus Harulka has will hit everyone but Val no matter what, and hits Val most of the time in my experience and there's nothing you can do about it as far as I could tell.
As far as tips for the fight goes: do your pre-fight DPS buffs, spam your DPS items with your weakest links, then pray to RNGesus; in my experience, this entire encounter is a DPS race.
I finally killed Hargulka, and had my entire party surrounding Targuk.... FOR 15 MINUTES I SAT THERE MISSING ALL MY ATTACKS WHILE HE KILLED MY ENTIRE PARTY WITH MAGIC MISSLES.
I honestly don't know how to defend this game after that.
Stealth Octavia and my main go around back. Lure the troll away with Valerie. Let her die buying time.
With stealth kill the cobolt.
Run like there is no tomorrow stealth. Let the fight end and the troll return to his original position.
Wait until the bufs run out. Attack the troll alone.
Helps if you have a ressurect dead spell.
I did not.
Was playing on challenging monster normal damage.
That troll tears through your party while hasted.....
Still only had Valerie, Smilodon The Murder Engine & both ranged standing in the end.
it's not you, it's how the scaling here works (difficulty settings).
even if you were to scratch the highest possible AC on your tank (which i pretty much did) the troll will still hit everytime.
and the same goes the other way around: max tohit and still missing.
same goes for spells: negated, resist etc.
you can spam-summon and mitigate damage this way, which seems to be currently the only option apart from abusing the broken AI/pathfinding to beat the "highest" settings.
lowering the settings funny enough makes it horrible boring. well, game needs a month or two more polish on mechanics, which has been well established by now.
in general i realy liked the whole premise (and voicework) of the place, it's definitly well done especialy when it even takes your npc's quest in consideration...but the mechanics..oh lord.