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Yeah, his lines are actually campy. Really campy.
I still love BG2, but playing it today makes me cringe at some of the dialogue. A lot of CRPGs are like that. You either wear rose tinted glasses when dealing with older game dialogue or you take them off and say "Wow, that's... not how I remember it."
Icewind Dale avoided that problem by and large by not having recruitable companions, just PCs focused on murderhoboing. It's also my favorite of the old Infinity Engine games.
This speaks to the maturity level of these dialogues. Much of it is lost in translation, I'm sure. I've also been typo correcting screen shots I've taken for better clarity; wonder if any of the higher-ups want these.
But yeah, a lot of the dialogue is pretty weird. The walking tower shield especially annoys me, for some reason. She and everyone else makes a big deal about how she's obsessed with etiquette, but her dialogue makes her sound like a... well, not a common wench maybe, but definitely not someone with good manners. The things she describes herself doing aren't very polite either.
Honestly, her character seems very contradictory. When you're out talking to people and managing your kingdom with her, she'll be very 'lawful neutral'; keeping her personal feelings on a matter secondary to following the rules. She'll note that she may disagree with someone or something but it's the law so it's fine. But then when you talk to her about her time at the paladin order, she describes herself as someone who definitely isn't lawful. I guess that may have been fine if we were allowed to remark upon it (since it's so extremely remarkable), which could've led to some soul-searching of hers on her conflicted nature or whatever, but at least as far as I've gotten there's no option to talk to make any interesting remarks to her. Most you get it to tell her that she can stop following proper etiquette in conversation with you... even though she hasn't been doing that to begin with... and then she respoinds as if she isn't going to stop.
I don't know if the writers are bad or if the translators were bad but something is definitely off.
If you listen to the creative director talk about the game, Alexander Mishulin, you can hear that he speaks in a very halting English, so I'm sure there's a cultural stop-gap, and like you said, translation problems, where idioms and common slang aren't brought across very well. But I had thought they hired a wide variety of writers to help them, so who knows.
I can definitely say that there were enough typos in the prologue that I accumulated over a dozen typo-screenshots (I'm a writer and anal about this stuff), as well as noticed several odd choices in sentence structure. Maybe it's them *trying* to cater to American audiences and they think a woman saying "boobs" in what's basically the Middle Ages is cool?
But yeah, I agree. Something is off-kilter.
Note: edited for cursing.
it s a pity because combat-wise she's a truck early
I can agree, and to be fair, maybe she's the only bad apple in the bunch. A lot of other characters raise an eyebrow, but don't make me throw my arms up and laugh like Amiri does.
I get where you're coming from. Personally, however, lemme say this. I dig simplistic writing. It gets your point across, the plot is driven forward, everybody moves right along. Look at Pillars Of Eternity, which is, incidentally, a worse example of bad writing in my opinion. It includes run-on sentences in overly long paragraphs a person dug into thesaurus.com for, like a first year college student inflating an essay. Bad writing all around.
Here? I don't know. You can do a "dumb barbarian" better than this. And I think the angle they were trying for is feminist, although I haven't progressed with Amiri much. Cool direction. I dig it. But the way she talks is counter-productive to that sort've character arc. I can't imagine a woman who was sexually objectified in her homeland openly remarking to people about her "boobs" and calling other people "wussies" -- or if you want her to talk like that, don't go the female empowerment route. One or the other.
Not sure about Amiri though, I only saw her English version.
*Thank you*, I was wondering about that and concludes a few suspicions. I figured it would flow better in their native language.