Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Drezta Sep 28, 2018 @ 11:58am
Sneak Attack
A sneak attack can only be performed when a person is denied Dex. Why is it that in the litteral first combat in the game I'm being hit with front on sneak attacks from a guy off of a charge attack?
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Showing 1-12 of 12 comments
Finrod Sep 28, 2018 @ 12:00pm 
In PnP when you are flanked rogue can do sneak attack. (No need to deny dex)
In the videogame, they made it even easier.
Rogal Dorn Sep 28, 2018 @ 12:02pm 
I don't know if it has been patched yet but the game doesn't seem to understand denying a dex bonus. A sleeping bandit got a dex bonus against my rogue today (GOG version)
K9Pepper Sep 28, 2018 @ 12:04pm 
If you are being attacked by 2 enemies at once rogue are allowed to sneak attack you every hit.it counts as flanking somehow.

The reverse also works if you play rogue and have a tank with you to take the hits.
Last edited by K9Pepper; Sep 28, 2018 @ 12:08pm
\\F.A.B.// Lucius Sep 28, 2018 @ 3:21pm 
My two archers make almost every attack with sneak attack. The game doesn't know when to apply or not a sneak attack bonus. The official rules of Pathfinder TT were softened. Sneak attack for everyone!
Esmian Sep 28, 2018 @ 3:23pm 
Being flat footed maybe? It's kinda weird cause it's real time but you still seem to be flat footed when combat starts until you get your first attack off.
\\F.A.B.// Lucius Sep 28, 2018 @ 3:48pm 
Originally posted by Esmian:
Being flat footed maybe? It's kinda weird cause it's real time but you still seem to be flat footed when combat starts until you get your first attack off.
Which is completely rule wise if that is the case.
Lemming Sep 28, 2018 @ 4:03pm 
Couple rules about this game's sneak attack. One, flanks exist as long as two characters are within reach of the enemy. Two, everyone is given the Ranged Flank feat for free as a baseline system change. So, as long as one person is in melee, all of your ranged attackers can sneak attack as though flanking.

Edit - Which makes the early game suck hard as the enemy benefits from the same rules, are more numerious, and are generally the rogue class.
Last edited by Lemming; Sep 28, 2018 @ 4:05pm
Grymm Sep 28, 2018 @ 4:40pm 
Doesn't help right off the bat, but later levels you can use concealment (Blur) to negate sneak attacks. I've also noticed that characters firing into melee can have Concealment issues.
Bijat Sep 28, 2018 @ 4:48pm 
ppl get flanked rly easy, only need 2 ppl in melee with 1 enemy makes it flanked (one can be the rogue). Dose not matter where you stand compared to the enemy.
Drezta Sep 29, 2018 @ 2:29am 
So it is normal expected behaviour to walk into that room with 2 archers and an assasin in the prologe and get butchered 9 times out of ten because all 3 get sneak attacks.

Admittedly I've only played TT 3.5 not path finder but that felt like a bad interpritation
Last edited by Drezta; Sep 29, 2018 @ 2:31am
\\F.A.B.// Lucius Sep 29, 2018 @ 7:46am 
Originally posted by Drezta:
Admittedly I've only played TT 3.5 not path finder but that felt like a bad interpritation

That is an understatement. It is a horrible interpretation, caused by the lazyness of devs not properly programming the game to identify exactly when someone is or is not flanked. And not to mention the fact that everyone has the Ranged Flank feat.

However, in a RTwP game, flanking positions change fast as everyone is moving at the same time. This might have caused the use of sneak attack pretty hard to accomplish and so they decided to make things easier for players that like to play with rogues. But why archers have Ranged Flank, that I cannot imagine.
Drezta Sep 30, 2018 @ 6:44am 
NwN 1 and 2 seemed to handle it well enough
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Date Posted: Sep 28, 2018 @ 11:58am
Posts: 12