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You will also have some minor healing and good combat ability to boot.
which is wlaos why been able to create your own, very early is really needed.
Not sure in Pathfinder but high Cha Paladins where good in the older D&D (thinking NWN 2) for Divine Might Builds. Not sure if that holds true here though
Also you get Linzi early enough that she can easilly move to another career while you do the bard stuff. Or you can play a different sort of bard like an Archeologist. One of the Magus subclasses works off Charisma, so thats another option.
I like playing high charisma rogue types myself. Nothing is more swashbuckling to me than using persuasion in fights for demoralizing type moves.
Long story short, lots of options.
There are premade characters and an option for the game to build your custom character for you. If you want a tutorial, there's a decade of Pathfinder character creation information available at your fingertips on the world-wide Internet.
To be fair this should not be neccessary, this should be provided via either tutorials, manual or ingame encyclopedia.
Big fan of the game but the lack of information provided is probably my biggest gripe. I have done the research but it shouldn't be neccesary, it should be ingame. Especially since things like spell lists are only from TT and that is not an accurate list of what is actually in the game etc and doen't list what they have changed to adapt to computer etc etc
Unfortunately, the entire prologue forces you to fight. The next thing you do after that is get into a random encounter with wolves, and then you're into another forced fight with bandits. I am still waiting for the part where I can go explore, build a proper party that I actually can stat/skill allocate, and take the approach to the game that I want. You know, like a Pathfinder adventure?
Pathfinder is a particularly dense variant of D&D 3.5, so I can certainly understand having some difficulty with this game's dedication to portraying the ruleset in its entirety.
That said, going into something this complicated, I recommend sticking to something simple while you learn the rules. Either use one of the in-game recommended pre-built options, or make a Human or Half-Orc Fighter with high STR, high CON, 10 or 12 DEX, and 10 in every other stat. Then wear the heaviest armor you can find, use a weapon you like, and take feats in those weapons and armor along with Power Attack and other combat feats that look interesting to you.
It won't win you any awards, but it's an easy, functional character that will let you learn the game as you go.