Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Crag Linnorm how to kill it ?
been hitting it for a while whens its down nothing is happening what gives?
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Showing 91-105 of 123 comments
thorsson64 Jun 27, 2020 @ 3:28am 
Originally posted by {DMM}StealthWalker:
if you get it on the ground use the coute de grau skill to end the fight.


If you're going to re-resurrect this thread, at least get the name right - it's coup de grace. And can you actually get a Crag Linnorm "on the ground"? Having a Sepentine body and weighing 12,000 lbs, while under permanent Freedom of Movement, it's hard to see how.
Last edited by thorsson64; Jun 27, 2020 @ 3:28am
Aria Athena Jun 27, 2020 @ 3:41am 
Originally posted by thorsson64:
can you actually get a Crag Linnorm "on the ground"? Having a Sepentine body and weighing 12,000 lbs, while under permanent Freedom of Movement, it's hard to see how.

By depleting its life presumably.
Last edited by Aria Athena; Jun 27, 2020 @ 3:41am
mna99 Jun 28, 2020 @ 3:07pm 
Originally posted by GrandMajora:
Cold Iron seems to negate it's regenerative abilities. Alternatively, you can wait until you get to visit Varnhold and pick up the Heart of Ira. Then just stealth kill him with it.

Old thread, but it's surprising nobody responded to this comment.

You can't kill regenerating creatures with the Heart of Ira. Linnorms regenerate too quickly for the Heart's 2d6 per round (average: 7) to deplete the creaure's entire hp pool. Even Fast Heal 10 is enough for a monster to survive (Crag Linnorm is regen 10: cold iron, fwiw). If, for some reason, you found a creature that regenerates slowly enough for the Heart of Ira to deplete all HP, the monster will be knocked out from non-lethal damage and lie there in a state of torpor until given a chance to heal. Unless that particular creature's regeneration can be overcome by "magic" damage.

Easiest way to kill the Crag Linnorm is to overwhelm it with non-lethal damage and then execute Coup de Grace attacks until it fails its Fort save and dies. Cold iron works, but it's not very common, and most weapons that are cold iron are pretty forgettable.
thorsson64 Jun 28, 2020 @ 11:24pm 
Originally posted by mna99:
Originally posted by GrandMajora:
Cold Iron seems to negate it's regenerative abilities. Alternatively, you can wait until you get to visit Varnhold and pick up the Heart of Ira. Then just stealth kill him with it.

Old thread, but it's surprising nobody responded to this comment.

You can't kill regenerating creatures with the Heart of Ira. Linnorms regenerate too quickly for the Heart's 2d6 per round (average: 7) to deplete the creaure's entire hp pool. Even Fast Heal 10 is enough for a monster to survive (Crag Linnorm is regen 10: cold iron, fwiw). If, for some reason, you found a creature that regenerates slowly enough for the Heart of Ira to deplete all HP, the monster will be knocked out from non-lethal damage and lie there in a state of torpor until given a chance to heal. Unless that particular creature's regeneration can be overcome by "magic" damage.

Easiest way to kill the Crag Linnorm is to overwhelm it with non-lethal damage and then execute Coup de Grace attacks until it fails its Fort save and dies. Cold iron works, but it's not very common, and most weapons that are cold iron are pretty forgettable.

You just do the same thing as suggested and then hit it once with a Cold Iron weapon. Easier than CdG.
mna99 Jun 29, 2020 @ 12:34pm 
Originally posted by thorsson64:
You just do the same thing as suggested and then hit it once with a Cold Iron weapon. Easier than CdG.

You would think Coup de Grace would be harder, but it isn't. The only real reason to use cold iron is to take away the linnorm's 10hp/round healing before he goes down. Once he's down, just have everyone spam Coup de Grace. No need to switch weapons. I've tried both and they're about as easy.

If you had to fight a bunch of linnorms at once, yeah, I could see using cold iron.
IceLancer Dec 9, 2020 @ 6:31am 
Originally posted by mna99:
Originally posted by GrandMajora:
Cold Iron seems to negate it's regenerative abilities. Alternatively, you can wait until you get to visit Varnhold and pick up the Heart of Ira. Then just stealth kill him with it.

Old thread, but it's surprising nobody responded to this comment.

You can't kill regenerating creatures with the Heart of Ira. Linnorms regenerate too quickly for the Heart's 2d6 per round (average: 7) to deplete the creaure's entire hp pool. Even Fast Heal 10 is enough for a monster to survive (Crag Linnorm is regen 10: cold iron, fwiw). If, for some reason, you found a creature that regenerates slowly enough for the Heart of Ira to deplete all HP, the monster will be knocked out from non-lethal damage and lie there in a state of torpor until given a chance to heal. Unless that particular creature's regeneration can be overcome by "magic" damage.

Easiest way to kill the Crag Linnorm is to overwhelm it with non-lethal damage and then execute Coup de Grace attacks until it fails its Fort save and dies. Cold iron works, but it's not very common, and most weapons that are cold iron are pretty forgettable.
Coup de Grace rocks vs Linom. Thanks for suggestion. One Hit Amiri
https://i.imgur.com/eSgVLOK.png
diff: Challenging
Last edited by IceLancer; Dec 9, 2020 @ 6:34am
Zoobie Dec 9, 2020 @ 1:08pm 
I never killed it the first time I met it - but being gargantuan, it's dexterity is abysmal and hence its reflex saves are pretty bad and a level 1 grease spell made it very easy to beat it into unconsciousness.
But not knowing about the cold iron thing beforehand, made that I have to reload a save and go for round 2
Last edited by Zoobie; Dec 9, 2020 @ 1:09pm
Zzyl_tsw Dec 9, 2020 @ 1:13pm 
my question was at the time was more about to know which enchantment level was equivalent to cold iron
IceLancer Dec 9, 2020 @ 1:40pm 
Originally posted by Zzyl_tsw:
my question was at the time was more about to know which enchantment level was equivalent to cold iron
Just check post above. Cold iron is waste of time to chase and find. Equip your main melee dps with necklase of eternal hunter buff her up as high a possible (linzi - good hope, inspire courage, haste) And do coup de grace with that character. Boss dies easy

- To answer to your question:

Cold iron cannot be compared to "enchantment" as it has nothing to do with it. Its metal and how weapon is smelted and not its + bonus. Enchant provides atk and dmg only. My Amiri on image had Glaive +1 which is not cold iron

Maybe this will help as to overcoming DR. If that is what u wanted to ask?
Cold Iron/Silver +3
adamantine +4
alignment based +5
Last edited by IceLancer; Dec 9, 2020 @ 1:44pm
konokono Dec 9, 2020 @ 2:23pm 
Honestly the rules are just a clusterf*** of random nonsense, which is why people get confused. The fact that enchantment level can overcome DR based on weapon material, but then the same enchantment level can't be used to overcome regeneration based on weapon material is just confusing.
Last edited by konokono; Dec 9, 2020 @ 2:23pm
IceLancer Dec 9, 2020 @ 2:48pm 
Originally posted by konokono:
Honestly the rules are just a clusterf*** of random nonsense, which is why people get confused. The fact that enchantment level can overcome DR based on weapon material, but then the same enchantment level can't be used to overcome regeneration based on weapon material is just confusing.

its not that simple. There are various usage and implementation of "cold iron" This game doesn't follow specific rules. Game doesn't seem to follow most if any from what i saw. Cold Iron is nothing more then just what name says cold iron its not magical metal. Anyway, there are a lot of discussions about dnd rules , elsewhere.
If you really wan't strict rules where Cold Iron matters, there are ..places for that :) This game is like mere introduction into basics of DND. Very toned down. Where Cold Iron only matters as overcoming some DR. Nothing else. So with stronger ordinary weapon you can simply overcome that.
Last edited by IceLancer; Dec 9, 2020 @ 3:07pm
provokastoras Dec 9, 2020 @ 10:26pm 
Naisu necro.
Zoobie Dec 10, 2020 @ 2:01am 
Originally posted by konokono:
Honestly the rules are just a clusterf*** of random nonsense, which is why people get confused. The fact that enchantment level can overcome DR based on weapon material, but then the same enchantment level can't be used to overcome regeneration based on weapon material is just confusing.

Enhancements adds a certain sharpness to a weapon that can penetrate resistances.
Specific materials are needed to react to mystical properties like regeneration.
Zoobie Dec 10, 2020 @ 2:08am 
Originally posted by IceLancer:
Originally posted by konokono:
Honestly the rules are just a clusterf*** of random nonsense, which is why people get confused. The fact that enchantment level can overcome DR based on weapon material, but then the same enchantment level can't be used to overcome regeneration based on weapon material is just confusing.

its not that simple. There are various usage and implementation of "cold iron" This game doesn't follow specific rules. Game doesn't seem to follow most if any from what i saw. Cold Iron is nothing more then just what name says cold iron its not magical metal. Anyway, there are a lot of discussions about dnd rules , elsewhere.
If you really wan't strict rules where Cold Iron matters, there are ..places for that :) This game is like mere introduction into basics of DND. Very toned down. Where Cold Iron only matters as overcoming some DR. Nothing else. So with stronger ordinary weapon you can simply overcome that.

Cold Iron is not a magical material, but it is a special kind of metal as well as a special way to forge that metal.
Just like silver or adamantine is not magical in nature, even though it has special properties in certain situations.

And certain mystical defences (like regeneration is) can be nullified by certain materials, in the exact same same that acids can neutralize bases.

Opposed to enchanted weapons that are harder to break and unnatural sharp and can cut through certain damage resistances
Just to toss on to this thread, Coup de grace works if it fails the save. if you can drop it you can spam coup de grace and the damage from all the free crits'll keep it down until it eventually fails the save and dies.
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