Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Rake Oct 16, 2018 @ 10:25am
Solo game
Hello guys,
could You propose most viable solo run builds/classes? Is is even possible? I would like to finish game alone but wondering what build would be best for it.
Regards
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Showing 1-15 of 20 comments
Thalaton Oct 16, 2018 @ 11:37am 
Hi, I am doing a Solo Run. Started on Challenging, switched at lvl 6 to hard and lvl 10 on unfair.
Now i am lvl 19 and just ended Pitax Quest/Chapter on unfair. I play 1 Vivisectionist/ 10 Arcane Trickster / 9 Wizard. Its probably one of the best builds for solo.

1 LVL Vivisectionist
3 LVL Wiz
Than 10 Arcane Trickster
Rest Wizard.

Race Elf

Attributes:

something like:

8 Str
18 Dex
12 Con
19 Int
10Wis
9 Cha

Rest of the Points in Int

Feats:
Accomplished Sneak Attack
Point Blank Shot
Precise Shot
Weopon Focus Ray
Spell Pene
Greater Spell Pene
All Metamagic Feats (not all are necessary)
Combat Casting

First levels u are using a bow or x-bow for kiting
After u get lvl 2 Spell Scorching ray u can kill stuff pretty fast.
So expeditious Retreat is a must for kiting
Fireball helps
Greater Invis
Cold of Cone
Transformation
Chain Lightning
Greater Heroism
Legendary Proportions
Prismatic Spray
Greater Shout ( one of the strongest spells right now, i think its bugged)
Tsunami
and whatever else.

Skills

Trickery
Perception
Use Magic Device ( soso skill..)
Knowledge Arcana
Knowledge World

And of course the Prerequisites for the Arcane Trickster Class.

Your most op Ability is invisible Thief. The ability is probably broken and makes most of the Encounters really easy.

So enjoy and have fun with this great game!


Rake Oct 17, 2018 @ 1:33pm 
What about other classes like sword saint isnt it viable for solo?
Monk is probably your best shot at a true solo game, they have high AC, decent to hit, lots of attacks and traditional also gets immunity to like everything and even Spell Resistance, good saves in everything i'd probably look into it.
DEADPOO Oct 17, 2018 @ 4:16pm 
It's possible. Try solo monk. Check out this dude:
https://www.youtube.com/watch?v=rhJxMoTT8fA
Trayen Oct 17, 2018 @ 4:57pm 
So far I found two spots in the story line where you need at least one to two companions in your party to complete the area.
ORiain Rex Oct 18, 2018 @ 5:13pm 
Originally posted by Trayen:
So far I found two spots in the story line where you need at least one to two companions in your party to complete the area.

There are a few missions that require you to bring a companion, but aside from that, the game is viable to run solo. I'm not finished yet, but I'm playing a paladin/sorcerer/Dragon Disciple/Eldritch Knight, and it's working for me so far.
Last edited by ORiain Rex; Oct 18, 2018 @ 5:15pm
Gel214th Jan 29, 2019 @ 6:30am 
Originally posted by DEADPOO:
It's possible. Try solo monk. Check out this dude:
https://www.youtube.com/watch?v=rhJxMoTT8fA

This guy never actually posts his build though and trying to figure it out through 22 videos is not happening lol
dwarfpcfan Jan 29, 2019 @ 11:15am 
For a solo game, inquisitor monster tactician
I did a solo Monster Tactician run some time ago... ended up stopping due to bugs.
https://www.youtube.com/watch?v=_Lp1PF1JyWA

Started out on Challenging... was too easy.. moved it up to unfair... was too hard... settled on "hard" difficulty i think in the end?
harshax Feb 5, 2019 @ 8:25pm 
Why would you need Precise Shot when soloing?
Nito Feb 5, 2019 @ 9:48pm 
Dude just get a Raise dead spell and in 4 rounds i have 30 skeletal champions(6 possible summons per round and you summon them as standart action i am laughing so hard to this) meat shield they literally are tanking anything and put the arcane trikster
Last edited by Nito; Feb 5, 2019 @ 9:51pm
nym_moondown Feb 5, 2019 @ 11:17pm 
Monster Tactician with animal companion here, I'm at the house now, no need for companions during the game but for their quests. The game offers you some solutions for the only part where you have to split the group :)
Also after you get the amulet in Varnhold, rest time fell, and I ended all quests and KM upgrades before the 6 part of the curse, so I had to skip time then.

Last edited by nym_moondown; Feb 6, 2019 @ 4:15am
Gel214th Feb 6, 2019 @ 4:09am 
well :lunar2019grinningpig: I don't have much more to add, I just wanted to test out my new Lunar emojis :lunar2019piginablanket:
candlekeep2002 Feb 6, 2019 @ 4:25am 
I really don't see how soloing is possible in this game, especially for a completionist. There are some areas that are only accessible if you have more than one party member. There are also some quests that you can't start without specific characters in your party. I actually haven't gotten very far into the game yet, but I've read that you have to have Linzi in your party to get past a certain point in the main story. I have been able to finish everything up to becoming a baron with just a barbarian, and just a fighter, and just a paladin. The one I had the easiest time with so far was the alchemist. That's including all of the side quests and completing the whole map that is available up to that point on normal difficulty. I'm pretty sure I could have gone harder with the alchemist. I found that strategic camping is a must, but if you get the hang of that, you could probably solo with any build if you run it right.
nym_moondown Feb 6, 2019 @ 5:12am 
Originally posted by candlekeep2002:
I really don't see how soloing is possible in this game, especially for a completionist. There are some areas that are only accessible if you have more than one party member. There are also some quests that you can't start without specific characters in your party. I actually haven't gotten very far into the game yet, but I've read that you have to have Linzi in your party to get past a certain point in the main story. I have been able to finish everything up to becoming a baron with just a barbarian, and just a fighter, and just a paladin. The one I had the easiest time with so far was the alchemist. That's including all of the side quests and completing the whole map that is available up to that point on normal difficulty. I'm pretty sure I could have gone harder with the alchemist. I found that strategic camping is a must, but if you get the hang of that, you could probably solo with any build if you run it right.

Companions quests require just to have them in your party, so when soloing you just add the needed companion, travel to the place of his quest, solved it, and then let him down again.
Until the House at least there is only one point where you have to split your party, but the story provide a solution for one man party. To kill Blossom Flower you have to fight both on the Primal and the Material World, if you are soloing the gnome you met in the Primal will teleport one companion to help you...one not exactly chosen randomly

The main problem when soloing is that if you want to get the best from the game you should have many skills at +20/+25/+30. That is all but easy. With my Monster Tactician I used 5 feats to increase skills.
Last edited by nym_moondown; Feb 6, 2019 @ 5:20am
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Date Posted: Oct 16, 2018 @ 10:25am
Posts: 20