Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Fast travel in cities please
seriously this is annoying
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Showing 1-15 of 17 comments
Pudding Oct 15, 2018 @ 9:04pm 
+1
Shahadem Oct 15, 2018 @ 9:04pm 
Fast travel into and out of cities. Also fast travel out of anywhere on the map instead of having to talk to one of the two points on the map.
Ace-Educator Oct 15, 2018 @ 9:06pm 
I think that would anger the "hardcore" pnp gamers. They love their time wasted because they must have a cornucopia of it.
wendigo211 Oct 15, 2018 @ 9:11pm 
It would be nice to teleport between cities as well. It's magical fantasy kingdom, I can't have portals to travel between towns in the kingdom? It would really make getting from one end of my kingdom to the other faster.
Guy Oct 15, 2018 @ 9:14pm 
Indeed give mages their teleportation spells
Adeptus Stark Oct 15, 2018 @ 9:16pm 
Yah I just want to walk to the closest edge to leave a map. These things are in the old games they try and emulate but don't make the cut?
Dewguru Oct 15, 2018 @ 9:17pm 
I could see it not being available early, yet when you've someone who can cast teleport - then you're able to fast travel. It's immersive and time saving. Could even buy scrolls of teleport for the lower levels.

nshawmc Oct 15, 2018 @ 10:54pm 
no slow travel great. i hate when games ruin the experience with fast travel. keep the world big. make things worth while.
Malaficus Shaikan Oct 15, 2018 @ 11:06pm 
I can understand the anoyance but traveling taking time is an important part of the experiance.
If i can just teleport my domian would seem small and unimportant.
By making traveling take time(and it doesnt take that long) i feel i am traveling across a kingdom.


Originally posted by Dewguru:
I could see it not being available early, yet when you've someone who can cast teleport - then you're able to fast travel. It's immersive and time saving. Could even buy scrolls of teleport for the lower levels.
This would be a good idea.
It shoud be expensive but setting up a portal network shoud be possible.
bonds7 Oct 15, 2018 @ 11:28pm 
Sorry, but some of us do not want to play WAITING simulator. LOADING + REST/FATIGUE + RANDOM ENCOUNTERS + SLOOOOOWWW TRAVELING is painfully stupid. If you like it, then great, but do not drag the rest of us in this torment. Between this and the really bad time limits, it pushed me away from playing till this is taken care of. Teleportation magic and circles exist in the setting and should be in. Not only is it lore friendly, it would be FUN to do.
Guy Oct 15, 2018 @ 11:38pm 
It also does not make sense that a level 20 party will have to walk around, they don't even have horses.

In a normal d&d campaign, it should be something like walk->horse->carts->fly->teleport
Last edited by Guy; Oct 15, 2018 @ 11:39pm
Brian Sirith Oct 15, 2018 @ 11:46pm 
Originally posted by Ace Educator:
I think that would anger the "hardcore" pnp gamers. They love their time wasted because they must have a cornucopia of it.

Nope, not all of us. Maybe those who want to do travel counting rations, camp watches and rolling random encounters. After years of DMing (someone else do it so I can play please!) my opinion is that unless something important happens on route even in pnp "You travel from city X to city Y by land. The journey is uneventful and other that the bitter winter cold and a couple of bandit attacks that your party handles easily, nothing else happens and you arrive at city Y a month later" is enough. Then you get back to the actual story.

Also, at level 10 a mage should be able to teleport the party. So fast travel would make sense.
Last edited by Brian Sirith; Oct 15, 2018 @ 11:46pm
Iridescence Oct 15, 2018 @ 11:50pm 
A first level party shouldn't be able to teleport around at will but I see nothing wrong with giving teleport spells to high level casters and perhaps having an npc that will teleport you around for a (sizale) fee.
Also "click to leave the map" once you've cleared an encounter would be nice...
Last edited by Iridescence; Oct 15, 2018 @ 11:50pm
Brian Sirith Oct 15, 2018 @ 11:51pm 
Originally posted by Iridescence:
A first level party shouldn't be able to teleport around at weill but I see nothing wrong with giving teleport spells to high levl casters and perhaps having an npc that will teleport you around for a (sizale) fee.
Also "click to leave the map" once you've cleared an encounter would be nice...

+1
bonds7 Oct 17, 2018 @ 12:05am 
Also, if you can't afford teleportation, or not high enough to have teleport magic, what about hiring someone to take you on a travel coach(like skyrim), and for more money hire escorts to fight any random encounter/enemies for you. Not only would you not have to travel by foot, you should not suffer any encumbrance or needing rest since you can sleep in the coach as it travels. I figure you would have these types of services in such a dangerous world. The coach could be limited to places you have been and when you select it. When you select to go, you blink and then your at the location with a list of things that happened on your travel (fight X enemies, collected X loot, ate X amount of rations...etc)
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Date Posted: Oct 15, 2018 @ 9:02pm
Posts: 17