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If i can just teleport my domian would seem small and unimportant.
By making traveling take time(and it doesnt take that long) i feel i am traveling across a kingdom.
This would be a good idea.
It shoud be expensive but setting up a portal network shoud be possible.
In a normal d&d campaign, it should be something like walk->horse->carts->fly->teleport
Nope, not all of us. Maybe those who want to do travel counting rations, camp watches and rolling random encounters. After years of DMing (someone else do it so I can play please!) my opinion is that unless something important happens on route even in pnp "You travel from city X to city Y by land. The journey is uneventful and other that the bitter winter cold and a couple of bandit attacks that your party handles easily, nothing else happens and you arrive at city Y a month later" is enough. Then you get back to the actual story.
Also, at level 10 a mage should be able to teleport the party. So fast travel would make sense.
Also "click to leave the map" once you've cleared an encounter would be nice...
+1