Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/app/640820/discussions/0/3335371283868026871/
Oh yeah, I forgot about that. That said empowered is not that great and extended can be easily cast outside or just before combat os that loss doesn't hurt as much.
Also, does anyone know if spells like dragon form or transformation are available to pick for INT magus or are they specific only to bloodlines?
For Magus, metamagic is not as much about empowering and extending, there are rods and other magic items and team-mates that can cover that. It's about Heightens to fill as much of your slots with Shocking Grasps and Quickens, to get yourself not one, but two casts+melee attacks in one round.
Transformation is on default Magus spell list. Dragonkind I isn't, far as i can tell.
Note, however, that as an Eldritch Scion, you won't get all of the Bloodline spells, because you're limited to 6th circle casting.
It's a shame intensify spell is not in the game. What effect does heighten have on spell damage die?
Shocking grasp maxes out at 5d6 I think so upping it by 1 level makes it max out at 6d6 damage?
It doesn't. It just allows you to put it into slots for spell levels which have no good touch spells.