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I know you can't actually kill a golem with Dispel Magic but you should be able to according to the metaphysics of the game world.
I remember being disappointed with it though since it is a Piercing weapon and while it did +2d6 extra damage golem still absorbed lots of it.
So just prebuff the heck out of powerful physical damagers like Amiri or Ekin with his trusty Devourer of Metal and you should be able to wreck it.
No, Dispel Magic targets spells only. Undead and golems are created by spells, but after being created are not spells themselves.
Besides; the basic construct type doesn't have any notable interaction with anti-magic effects since that same type also covers the purely-technological robots from Numeria (or, specifically, from the alien starship that crashed there a few thousand years ago) and some of the old clockwork constructs made by ancient Thassilon. Neither of those use magic so even if you did have a spell capable of stripping the magic out of a construct, it would do nothing to these robots or clockwork constructs.
Nope. According to the rules, you need a "Golem Manual" to make a golem. That is burned and the ashes are sprinkled over the raw golem and animate it.
There is no running spell to dispel. Just as you cannot dispel other "instant" effects like fireball or flesh to stone or slay living. :) Apart from counterspelling...wont work on "sprinkling ashes" either.
Yes you can shut down magic items with a targeted dispel. :)
https://www.d20pfsrd.com/magic/all-spells/d/dispel-magic/
No, you cannot disjoin golems, they are no magical spells anymore, nor items, they are constructs. There are other spells to deal with constructs.
(I mostly play forum-based games on the Paizo boards and they have a habit of dying to inactivity pretty early on).
"from mythic adventures:
DR/Epic: A type of damage reduction, DR/epic can be
overcome only by a weapon with an enhancement bonus of +6
or greater (Pathfinder RPG Bestiary 299). Weapons with special
abilities also count as epic for the purposes of overcoming
damage reduction if the total bonus value of all of their
abilities (including the enhancement bonus) is +6 or greater.
so a +4 Holy weapon would be considered epic."
So any weapon that gives +6 or greater combined attack bonus vs. an adamantine golem. Assuming it's neutral that would be a +4 weapon with bane.
There is also another rule which makes it appear as though a +2 or greater adamantine weapon will overcome epic dr 15. I'm not sure exactly how it applies here but I'm sure it's something close to some combinition of these rules.
Edit: I would imagine also the disintegrate spell works here?? As would summoning a rust monster which I don't think is possible in this game. Anything along those lines?
If you use Octavia with telekinetic fist it will also sneak attack, Good luck.
that, and they do not have so much protection against water elementars. i normally conjour a lot of them against golems. they do the job for me.