Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This was quite obnoxious. When I got it my advisors for it were stuck in other tasks so I had no choice but to take a ridiculous amount of stat hits.
I personally killed the Giant. Goblins, okay, but a Giant-goblins-eater in the middle of my capital ? ...
But yeah, as amusing as he might be just kill him next time.
I think you're talking about two different things :
The huge numbers of stats penalties when you successfully resolved the situation. Those are a recap of what you lose until you finally resolved the situation.
Then there's a small numbers penalties. It's indeed a weird thing. I mean, it's probably intended (this is a shared mechanism with other similar situations in the game), it's like a way to punish the choice(s) you made a very last time.
At which moment of the quest this dialog option is available ? At its very beginning, in the Throne Room ?
Even major Problems don't penalize you as much.
But I agree, this companion quests is presented as funny, light, and the consequences are way out of proportion ^^ with hindsight you'll see it just adds more fun to the quest.
Yeah pretty much... I've done the quest quite a few times to avoid inviting monsters into my town... couldn't... so I reloaded and told Nok-Nok to Nok it off
Good one tho :)
This has got to be the stupidest thing in this game yet.
I wanted to play a lawful good guy, who tried to "not kill" every one, but it's no use. If I ever play this again, it's death to anything chaotic or evil, or maybe even neutral.