Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Andersen Oct 10, 2018 @ 9:51pm
Weird souleater encounter (spoiler)
In vordekais tomb there is a souleater that spawns other souleaters. It can only be targeted by one char even when other chars has true seeing, whats this ? True seeing should see all, seems like a poor designed encounter, i cannot also target it with dismissal,,,, sigh
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Showing 1-15 of 21 comments
Plus Ultra! Oct 18, 2018 @ 10:24am 
vordekai's tomb is broken. i get that it's supposed to be a challenge but i am sick of reloading and doing the same thing over and over and having to save after each encounter. for one, i shouldn't need +10 to attack in buffs just for a 20% chance to hit. i'll eventually get through it but it's really making me not want to play as much.
raubrey Oct 18, 2018 @ 10:41am 
Edit: I see you tried Dismissal -- that doesn't help (that you can't target) but I didn't even know about it at the time.

If you have access to Banisment/Dismissal you can try that. I just made it through the encounter with Linzi as a target yesterday. It wasn't exactly fun but I only had to reload once. For the Ancient one I just piled on the damage in a less than systemic fashion.

I do think this is a turning point for some players and when they get to balance it would be my first pick. But it's done and I've moved on...

Also note that playing above Normal difficulty will make Dismissal etc. more iffy and lowering the difficulty on an encounter is certainly a viable alternative.
Last edited by raubrey; Oct 18, 2018 @ 10:49am
Andersen Oct 18, 2018 @ 7:23pm 
Yeah this encounter combined with tired of loading screens made me stop playing :(
Altumnus Oct 18, 2018 @ 7:58pm 
It's part of the encounter. The person whose name is spoken is targetted by the soul eater and no one else can interfere in the battle. It's why one loading screen says "Soul eaters are more dangerous if they know the name of their target."
raubrey Oct 18, 2018 @ 9:10pm 
Originally posted by Altumnus:
It's part of the encounter. The person whose name is spoken is targetted by the soul eater and no one else can interfere in the battle. It's why one loading screen says "Soul eaters are more dangerous if they know the name of their target."

The problem is despite the warning even if you don't give the name they have it anyway. The concealment makes targeting really wonky even for the named character (Oleg help you if it's Linzi) and I'd say most people don't even realize what's going on in the first place.

I think most will agree it's a hard fight regardless and the cause of much frustration. Whether anything needs changed or for people to be a bit more prepared is certainly up for debate.

It just seems the 'OMG Bad Game' reviews starts here (and at specific points later) as people will tolerate bugs when they're having fun. I didn't even die much (only once, rather) but can't say I had fun. It wasn't horrible for me just not my favorite thing. The good thing about it was the dungeon was meaningful as far as on scale with the evil that resided there.
Last edited by raubrey; Oct 18, 2018 @ 9:18pm
Shadenuat Oct 18, 2018 @ 9:15pm 
The named eaters are weaker than regular ones by quite a lot and have less HP. Even Linzi can beat her eater if she has Combat Invisibility, Mirror Image, Haste and Crusader's Edge on. Mine did it with like Rapier +1 on Hard.

Now if you depend heavily on a Pet, you are screwed a lot more because pets are not allowed in a fight. So if you're not great and play something like Sylvan Sorc elf with like 6-7 points in physical stats and picked mostly Enchantment spells, it might be ggwp for you. What you will have to probably do is use Wands like Wand of Lightning and kite your eater for quite a while.
Last edited by Shadenuat; Oct 18, 2018 @ 9:22pm
Isisius Oct 18, 2018 @ 9:24pm 
If only there was a way to right click inspect enemies, and have your knowledge or lore roll fill out a bestiary of information so people dont get confused and just die over and over again.
Shadenuat Oct 18, 2018 @ 9:27pm 
Bestiary actually does say everything you need. It says they are evil creatures from Abbaddon. During this chapter you can learn what it is (it's an evil Plane) by hovering over it in some dialogue. Whole tomb is basically either Undead or Evil Outsiders.

It was probably the only time that Bestiary turned out useful to me and I figured it all out without my standard "google d20" method.

Not that people unfamiliar with D&D know wtf "Evil Outsider" is but it is a different problem. I don't think it is a stretch to try various spells on them targeting evil creatures and such tho.
Last edited by Shadenuat; Oct 18, 2018 @ 9:30pm
Shahadem Oct 18, 2018 @ 9:31pm 
Originally posted by Altumnus:
It's part of the encounter. The person whose name is spoken is targetted by the soul eater and no one else can interfere in the battle. It's why one loading screen says "Soul eaters are more dangerous if they know the name of their target."

But the implemenation MAKES NO FING SENSE. This should just mean that the Soul Eater deals MORE damage to the character, not is immune to damage from anyone else. WHich itself make no sense. If you are hitting the Soul Eater with a SWORD then you aren't attacking the Soul Eater, the sword is. So a sword shouldn't be able to injure the Soul Eater if no one else's sword is able to injure the Soul Eater. PLUS we have to ask what is the metaphysical explanation for the Soul Eater's damage immunity. The only explanation is magic. So the Soul Eater is basically just phased. Thus it can be injured by anyone's magic and by any weapon attacks that can hit phased enemies.

PLUS THE ONLY NAME THAT MATTERS IS YOUR TRUE NAME WHICH EVEN YOU DON'T KNOW. A Soul Eater isn't more dangerous just because you told someone the name on your birth certificate or your nick name. It needs to know your True Name.
raubrey Oct 18, 2018 @ 9:32pm 
That part is right. Spray and Pray (aka Fallout gun) worked for me. Not sure what hit to be honest.

(and I usually look at the Combat Log but I was a bit rattled)
Last edited by raubrey; Oct 18, 2018 @ 9:32pm
raubrey Oct 18, 2018 @ 9:35pm 
Originally posted by Shahadem:

PLUS THE ONLY NAME THAT MATTERS IS YOUR TRUE NAME WHICH EVEN YOU DON'T KNOW. A Soul Eater isn't more dangerous just because you told someone the name on your birth certificate or your nick name. It needs to know your True Name.

I didn't even say a name either time. Though proud Val volunteered her's. I guess it looked at Linzi's stats. I'd call that foul so next time the weakest will be Nok Nok.
Last edited by raubrey; Oct 18, 2018 @ 9:35pm
raubrey Oct 18, 2018 @ 9:38pm 
So what happens if you have a party of mercs...and you name them Anonymous 1, 2...?

(sorry)
Altumnus Oct 18, 2018 @ 9:47pm 
None of my companions gave the raven their names (party members were 3 mercs + 2 story companions), so it defaulted to me. I assume that when the Sister revealed my name at the Barbarian camp it qualified since the raven flew off.

As for the encounter itself, I was playing as a Sorcerer focused almost purely on CC so I did not have a good time. Had to kite it using Expeditious Retreat and Magic Missiles.
raubrey Oct 18, 2018 @ 10:02pm 
Originally posted by Altumnus:
None of my companions gave the raven their names (party members were 3 mercs + 2 story companions), so it defaulted to me. I assume that when the Sister revealed my name at the Barbarian camp it qualified since the raven flew off.

As for the encounter itself, I was playing as a Sorcerer focused almost purely on CC so I did not have a good time. Had to kite it using Expeditious Retreat and Magic Missiles.

For me it didn't even go by that as I did give my PC name away, even knowing it was a risk but at the tomb, it asked for the most loyal and the weakest. Had it targeted me as a cleric I would have faired a bit better. Yeah, a CC sorc which is good for most things would have been about as fun as Linzi whom I also have spec'd for buffs and stuff.

But that's interesting it defaulted to you. I thought about going Hunter next time -- but I read companions can't target either. Might be a bit tough. I had a dragon summons which didn't. I guess I'll just bring the kitchen sink again, though I suppose I learned a few things.
Last edited by raubrey; Oct 18, 2018 @ 10:05pm
gungadin22000 Nov 1, 2018 @ 11:17am 
Hate encounter designs in party-based RPGs that suddenly require characters to do stuff they're completely unspecced for. Tristian (useless fighter, great buffer) volunteered his name and had to fight alongside my ultra-support-specced summoner druid.

Difficulty go to storymode for that fight, because to hell with this game design decision.
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Date Posted: Oct 10, 2018 @ 9:51pm
Posts: 21