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There is an INSANE lategame scimitar possibly one of the best weapons in the game. ((???In a named location in the very last unlocked area of the map???)). But scimitars are equally lacking throughout most of the early and midgame.
edit:
This is the location of the scimitar:
https://steamcommunity.com/sharedfiles/filedetails/?id=1552145324
Its behind a fairly tough fight.
It might actually be accessable as soon as you unlock pitax. Not sure anymore.
Also only scimitars carry the "Runic Mageblade" property in Kingmaker, which makes their enchantment +2 points higher when you're using spellstrike.
I'm at the end of chapter 3 and haven't found any noteworthy estocs.
As far as Estocs - The best estoc (Blinding Light) is pretty good. But you won't find much between chapter 1 and it. There's two other estocs (Hair Splitter and Forsaken Edge) that I haven't seen, but neither have I looked for them. The upside is a Magus always has level appropriate enhancement bonus, the downside is that leaves you with boring weapons unless you switch it up between uniques.
(I prefer scimitars)
Still not bad. Considering that when you find Slicer +2 and Runic, you may be limited to +1 / +1 elemental in all other weapon categories. And there are progressive Runic Mageblades up to +5 Shock.
You cast a touch spell (not targeting a creature) (heal included), and it will go in your ability middle bar, which you can select then to target something.
Also unless this is different, you should be able to deliver all your touch spells up to the amount of attacks you have that round and touch how many charges a touch spell gives your.
It's easier to grok the intuitive use case. The optimizing use case is only pertinent for the first round of combat. Precast your preferred spell and deliver it with your initial charge.
(And choosing to ignore a use case with no practical applications beyond the first round of combat doesn't make me wrong. Casting a touch spell charges it. But you'll have precisely one round where there is any kind of practical difference between recharging and simply choosing a target. My description of using the spells is still correct and going to be the manner a player casts touch spells 99% of the time)
There are no touch spells with multiple charges currently in PF:K to my knowledge. Unless they snuck one in and I missed it.