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Anyway, I always kill him regardless of my alignment because he annoys me, lol. You can step outside your alignment occasionally without consequence.
Screw Tristain. Not literally as he is a puke and the voice actor sucks. Literally kill the mother ♥♥♥♥♥♥. Every game, every time.
Nok Nok is a god!
All Hail Nok Nok
While it may seem that I am kidding, I assure you I am not.
LG doesn't mean that you should not scheme and calculate. That is fine, just as long it remains withing laws and aims for better outcome. In this point of view, making Nok Nok a hero happens withing laws of goblin society and is probably better outcome than letting some real evil mastermind to run goblins living in your area.
Also, he can be a real force of nature, when backing Val and getting backed by Tristian. I haven't found much use for Amiri lately, when Nok Nok runs the front with Val and Okbo.
alignment is about a character's motivations and goals personal outlook on life and how they choose to approach situations.
the reason i say this is because of the killing him is "evil". it's possible that killing him might be considered an evil act, because you are killing a "good" creature.
like, it's confusing because the game is calling him evil but maybe it's like your character where you have the alignment wheel and it has your "alignment" but then it has that little circle that wanders towards the other aligments based on your actions.
maybe nok nok little circle is still in the chaotic evil section but it's drifted all the way to the borderline of neutrality because he wants to be "good" and you just don't see it. and chaotic evil is so far removed from all the good alignments, that it takes quite a bit more work to wander over there.
he's a companion so technically you're not "supposed" to kill him. .even though you "can".
he wants to be good, so there is no conflict if a good character has him in the party.
there are basically 2 options of what to do with him . .besides killing him.
you can turn him into a hero, or a jester.
a good main character will likely want to make him into a hero, so praising him and being supportive and guiding him towards the path of goodness and self reliance will accomplish that goal.
an evil main character might have no desire to make him into a hero and has the option to beat down his self esteem and ridicule him so that he becomes more foolish and more of a comic relief than he already is, and he becomes a jester. .
both are legit options and both will achieve a desirable endgame result where he survives
i don't have the heart to turn him into a jester because the game does a good job of making you feel really bad for him whenever you beat him down. .in a way it kind if psychologically punishes you in that department, it lets you do it, but it makes sure you know you are being a ♥♥♥♥.
For most of my characters the choice is clear that you kill the random goblin, just like all the other monsters, even though some are capable of speech. It doesnt really matter what lies or delusions he babbles forth.
also tristian goes blind later from plot reasons, which gives him a permanent 50% chance to miss all attacks, so he pretty worthless with a weapon, but i guess that's not what you use him for. he's there for channeling, and animate deads and fire spells and buffs
i used tristian up until the secret chapter then swapped him out for harrim
current playthrough, i followed a build guide to turn harrim into empyrean sorcerer/cleric/mystic theurge and i dunno. he's not wearing armor, but at level 17 he can cast animate dead about 35 times a day, boneshaker about 25 times, has access to freedom of movement , true sight, death ward. and 3 heal spells. no top tier magics but he's a kind of a swiss army knife in a way.
but i digressed, we were talking about nok nok.
on bith my plays, i leveled nok nok to 10 in rogue for the ability that drains strength on every sneak attack. that is just too good IMO and i'm confused why the guide i read on gog multis him away from rogue before he gets to level 10. . . last one i loosely followed that guide that says to multi him into invulnerable rager at level 8, but i waited until levle 11 to do it.
this playthrough , i multied him into regular fighter.
I gave Harrim focuses on Necromancy for this run. That hit the spot.
He is more useful now than he ever were as a healer, or tank.