Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Invisible Oct 7, 2021 @ 7:10am
There are multiple threads about the Stag lord fight, but no one is really helpful
This threads do the usual forum stuff in saying:

- You suck
- You don't know the game rules
- You have skilled wrong
- Fight was easy, why you have issues?
etc. You now the drill

I would really like some real help for the fight and not the suff above.


Basic information:
- I use a custom diffculty with normal enmies, and 1.0 damage on the party, and critical hits normal.
-My party is Level 4, level 5 is still 1000xp out of reach.
- Companions are Linzi, Amiri, Valerie, Jarthal and Harrim.
- All of them are well equipped with +1 suff and a barkskin before combat.
- Main char is sword saint with the usual skills (touch damage, vanish)
- Kressel joins with her group of bandits.
- We cleard the castle of opponents only stag lords buddies are alive.

The opponents

This guys are two levels about us, which is alot.
- Akiros Insmort is Level 6, hard to hit, and damage dealer
- Dovan from Nisroch is level 6, sneaky and usally kills Linzi from the shadows in one go
- Auchs Is Level 6 is a damange dealer
- Funnly the Stag Lord just cast stuff on himself and is no problem in the early fight.
- The owlbear is locked safely in the pen.

What I tried so far:
1. Stay back and let the enemy come.
2. Rush the cleric to avoid to many buffs.

Depending on on the iniative rolls, 1. doesn't really works, as kressels boys just go head on the enemy and get slaughterd, without doing any meaningful damage.

One time two opponent bandits had high initative in the first round and came running to us. Which was much more favorable. But we were killed anyway.

2. Has not really worked to, as we were followed on the ramp.


As usual a string of bad dice rolls can turn the tide against you very fast. A string of good rolls can get you going. This is part of D&D rules.

Questions:
- What tactic you have employed?
- How much dice luck was invoveld.
- What kind of magic you used (I tried grease and some disabling stuff)

Would appreciate you help with this fight!

EDIT: EDIT: I finally done it!
Last edited by Invisible; Oct 7, 2021 @ 12:09pm
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Showing 1-15 of 17 comments
Frostfeather Oct 7, 2021 @ 7:41am 
Level 5 shouldn't be too difficult to reach before this fight if you have the time. You might discover more locations now that you didn't when you were lower level.

Dovan and his buddy can be fought separately off to the northeast side of the fort. This may only be possible before the Stag Lord is alerted though.

You're really really melee heavy and could desperately use Octavia at least. Glitterdust would help quite a bit, especially against Dovan. Otherwise Web could help split up enemies a bit and Enlarge Person on your melee. And throw on every buff you can, not just Barkskin. Bless, bard song, Shield of Faith, Divine Favor... everything. And make sure your melee are all attacking the same person for flanking bonuses too.
Last edited by Frostfeather; Oct 7, 2021 @ 7:46am
You -can- deal with the three lieutenants separately. Akiros may be recruited or persuaded to not intervene, Same with the owlbear. The other two fight together on the upper right, one will ask for mercy before he dies.

I assume you also didn't debuff the staglord by poisoning his wine earlier in the game?


I often attack from the right (the area where you fight the two lieutenants), which puts me closer to the staglord and farther from the clerics.

Are you using TBM or normal?

My party at Staglord was Sylvan Sorcerer (MC), Octavia, Regongar, Valerie, Amiri, Tristian. I used the early game strategy of Octavia enlarges Amiri, Amiri goes berserk and wins.

Are you using your supplied potions and scrolls? You should have a few buff potions by now. Give enlarge to your melee hitters!

Magic is very useful in this game, and if you go too much melee you'll clog the pathways and such. I can't do more than two-three melee classes because the pathing in this game nerfs melees!






Last edited by Rex is back, baby!; Oct 7, 2021 @ 7:45am
Invisible Oct 7, 2021 @ 7:50am 
Thanks for your helpful answers.

1. Yes I love turn based combat (totally happy that POE 2 got one).
2. I missed somehow the opportunity to negotiate with the two lieutenants. I think we made to much noise in breaking up the palisade...:-)
3. Never had the option to posion the wine, where did I miss that?
4. To the level 5 issue, I cleared out all available locations (running constantly in those border magic). We managed to kill the werewolf and the were rats. I was running around a bit for random encouters but gettin 27 xp for a kobold is not so good. All quests are done, only the stag lord quest is on. I think I have 28 days left on the clock. Don't know were I missed all the xp.
Act 2 unlocks two ranged companions, who are both GODLY with dps. And they barely leave my party now xD

The wine poisoning is a hidden nature check after a hidden perception check in the area you first meet Kessle (or Akiros if you didn't go to ancient tomb first), and get Svetlanna's wedding ring.

Dovan uses stealth and hits -hard, the other one I can't remembers name got melted by me.
I assume with those two AND the staglord it's gonna hurt bad. SO yea, try and move to the right side of the fort without triggering the maingate/stag lord to deal with those two!
Mork Oct 7, 2021 @ 8:16am 
This is the strategy i generally use.

https://steamcommunity.com/sharedfiles/filedetails/?id=2289378629

We can setup in the stair before triggering the fight.
Invisible Oct 7, 2021 @ 8:49am 
Oh my last try was so close. Only the main char and linzi survived and had a show down with the stag lord. in the end the he go lucky with 3 hits on the main with full health in killied him in one turn.
Last edited by Invisible; Oct 7, 2021 @ 8:49am
Invisible Oct 7, 2021 @ 8:50am 
Originally posted by Mork:
This is the strategy i generally use.

https://steamcommunity.com/sharedfiles/filedetails/?id=2289378629

We can setup in the stair before triggering the fight.

I will try this. but the owl bear is not available.
Last edited by Invisible; Oct 7, 2021 @ 8:50am
Agony_Aunt Oct 7, 2021 @ 9:01am 
My tactic is to come from the south east and send 2 people up the stairs to where the Stag Lord will be. Then approach with the others.

As combat starts, the allied NPCs attack from the front (I usually have the Owlbear on my side, but the fight is usually over before it really gets involved).

The two who went up the stairs take on the Stag Lord with melee. He will spend the first couple of rounds buffing so he's already more or less dead before he tries firing a shot.

The ones on the ground usually have to face no more than 2 opponents at a time since most are busy with the allied NPCs. That's 4 vs 2. Easy.
Jan Oct 7, 2021 @ 9:11am 
Convince the general not to join the fight, tell the other bandits to wait at the gate and join the fight later. Poison the stag lords wine. Clear to entire camp before triggering the fight. "Talk" to the bear before the fight.
When you do all this the fight should not be a problem. You can also pull back, this way you can use all the helping NPCs as meatshield (keep in mind that it is better to keep the bandid girl alive).
Last edited by Jan; Oct 7, 2021 @ 9:12am
Zzyl_tsw Oct 7, 2021 @ 9:27am 
Originally posted by Invisible:
I will try this. but the owl bear is not available.

Can't you just reload a file a bit earlier ?
the choice should be available is someone has decent Lore Nature skill I think
Last edited by Zzyl_tsw; Oct 7, 2021 @ 9:27am
Invisible Oct 7, 2021 @ 9:57am 
Originally posted by Zzyl_tsw:
Originally posted by Invisible:
I will try this. but the owl bear is not available.

Can't you just reload a file a bit earlier ?
the choice should be available is someone has decent Lore Nature skill I think

Sadly not, as i have decided to lock the door a long time ago. In the mean time I tried to get to level 5. So many stuff has happend in between.
Invisible Oct 7, 2021 @ 10:20am 
Originally posted by Invisible:
Oh my last try was so close. Only the main char and linzi survived and had a show down with the stag lord. in the end the he go lucky with 3 hits on the main with full health in killied him in one turn.

Oh my the D20 is such an a**. Stag lord has again killed in one turn 2 of my best melees with 2 critical hit with 50 damage. An the damn rouge lieutanent goes on a kiiling spree again.

RELOAD!

I really thing about restart the game. This fight is such a pain.
Last edited by Invisible; Oct 7, 2021 @ 10:23am
Sidian Oct 7, 2021 @ 10:27am 
try to pull his underlings back to the well. The Stag Lord won't follow, and the underlings will run back at some point, basically giving you the chance to kill them one by one. Use real time combat mode for that.

Of course you could say it's a bit "cheesy", but i'd say it's a clever tactic to counter the increased difficulty.

Originally posted by Invisible:
Originally posted by Invisible:
Oh my last try was so close. Only the main char and linzi survived and had a show down with the stag lord. in the end the he go lucky with 3 hits on the main with full health in killied him in one turn.

Oh my the D20 is such an a**. Stag lord has again killed in one turn 2 of my best melees with 2 critical hit with 50 damage. An the damn rouge lieutanent goes on a kiiling spree again.

RELOAD!

As you are level 4, perhaps that is fate telling you to deal with the lieutenants separately first before engaging the staglord :b


Invisible Oct 7, 2021 @ 11:10am 
Originally posted by xəʁ:
Originally posted by Invisible:

Oh my the D20 is such an a**. Stag lord has again killed in one turn 2 of my best melees with 2 critical hit with 50 damage. An the damn rouge lieutanent goes on a kiiling spree again.

RELOAD!

As you are level 4, perhaps that is fate telling you to deal with the lieutenants separately first before engaging the staglord :b

This damage is already done as we made a lot of noise in breaking down the pallisade. They immedily hasted to the stag lord. I
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Date Posted: Oct 7, 2021 @ 7:10am
Posts: 17