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Blinding critical is solid
https://pathfinderkingmaker.fandom.com/wiki/Critical_Mastery
No but...
There is a named Falchion on floor 16 of the DLC Beneath the stolen land and that falchion don't have Keen on it.
Improve critical falchion + critical focus + blinding critical is more then enough... no need for critical mastery + a other critical feat unless you really don't know what to take anymore.
Tormentor:
Location: DLC Floor 16
Each time this +5 falchion lands a hit, it applies a stacking -1 penalty to all of the target's saving throws, and an additional stacking -2 penalty to saving throws against curses
Odium:
Location: Near the end of the game
Unholy + Anarchic
This +5 falchion gives its wielder a +6 enhancement bonus to natural armor, but reduces their Charisma score to 1
I finished that dungeon, I must have missed that falchion and sold it... damn!! At that point my group was only 5 and no fighter, i just added him now after i hit level 19 via mercenary cost of 180k. Hopefully I sold it to that dragon.
I took staggering critical but might have to respec for blinding and also combat reflexes.
What do you think about stunning assault?
https://steamcommunity.com/sharedfiles/filedetails/?id=2036435473
I don't know that feat... is it from a mod?
You powerful but imprecise attacks can stun your enemies.
Prerequisites: Str 13, Power Attack, base attack bonus +16.
Benefit: You can choose to take a –5 penalty on all melee attack rolls and combat maneuver checks to stun targets you hit with your melee attacks for 1 round. A successful Fortitude save negates the effect. The DC of this save is 10 + your base attack bonus. You must choose to use this feat before making the attack roll, and its effects last until your next turn.
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From the description it look very good for end game. The wild hunts, more precisely the monarch, all have very low fortitude save and cancelling their summoning or actions should be very good, especially in turn-based mode.
blind fight to counter the paralyzing gaze attacks from the end game enemies.