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Pathfinder: Kingmaker is also challenging, It holds your hand a bit less, and there is more strategy involved here with the Kingmaking parts of the game. It's much more fantasy oriented, where KC sticks to a more historically realistic simulation-like approach. It owes it's lineage more to D&D and high fantasy,
Both offer a huge amount of things to do and are extremely good bargains for what you get. Both games have quite original approaches to what they try to do, and both wildly succeed.
You really can't go wrong, as long as you enjoy a challenge and have an education that included reading.
Get Kingdom Come, it is much less frustrating and you will reload your save A LOT less.
Dude, trust me, this is a very frustrating experience. Is it a good RPG? Yes, but you will have much more fun with Kingdom Come.
https://www.fanatical.com/en/bundle/killer-bundle-18
you get the game + 2 DLC + some other games (Gladius and shadow Tactics have decently good comments) for 8 €
I do like PFK a lot. Just be aware there is no "indepth" in-game tutorial, so it is really not easy for the new player (because there are so many things to know and be aware of, while information is not easily accessible. Example; just creating your MC among 48 classes, without knowing exactly what they bring or easy way to compare them is quite a task ,) )
In general all RPGs require that in some level, some more, others less. And in many situations Kingdom Come will also ask a bit of that, is not an RPG that allows you to jump in the middle of a group of enemies like a madman. The problem for me is that a lot of times Pathfinder is rigged against the player. Even dice throws, which are suposed to be random, seem VERY suspicious sometimes. So my frustration does not come from having to plan and etc, it comes from no matter how many plans and strategies I try, I still get nowhere.
I don't know about the kingdom management part, because I am struggling to finish the first chapter. Maybe my opinion will change when I can actually play that part of the game.
The early couple of levels are certainly the hardest, but most RPGs either cheat and GIVE you a level or two for free, or, are deadliest in the early levels. Part of the problem is learning the ropes of how combat functions and how to best deal with it. Do you play the combat turn based, or real time? I play this turn based myself.
But that goes for most RPGs too, earlier levels are more complicated because you have less resources to be creative, use different strategies etc. Don't remember any game "giving me" a level, other than, you know, the level you gain after the tutorial part, which is present in this one too.
Turn based, I don't think I could cope with this game only playing real time. I had no problems with the real time combat of Pillars of Eternity, but PFK is much more difficult.
Kingmaker also requires a lot of metagaming/build guide for anything above easy, because the devs suck at balancing. Look up some of the more in-depth reviews (positive or negative, doesn't matter, as long as they actually describe the game properly).
Both (IMO) are very, very good games.
I've reloaded PK a few times, due to poor planning or distasteful outcomes.
I've reloaded KCD many, many times; due to fat-fingering in combat, leading to an instant "game over." I reloaded KCD probably 30 times, just to get past the prologue.