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Psychokineticist/Monk is good I'm sure, but I can't ever seem to justify delaying Kineticist infusions/blast upgrades by a level to pick up that Monk level. Personally, I like Overwhelming Soul (CotW) the best by far, though base Kineticist is arguably the most powerful.
The problem with deciding between ranged Kineticists is that they all become pretty ridiculously strong, and you'll likely not be relying on your stats (or rolling) to hit after a certain point. So you might decide based more on personal preference, rp flavor, or something like that.
what do you like about the overwhelming soul? i didn't like the no-burn-at-all thing, and the only advantages they seem to get in return are an increasing bonus to attack (which is certain a big deal) and damage (which is negligible).
I like having a Charisma based Kineticist. Partly for the Charisma skills, especially Persuasion for Dreadful Carnage, which you can get really early as a Fire Kineticist. (And Fire is especially good in CotW because a few other classes get Flame Curse, which has no save and adds Fire vulnerability.) UMD can help against enemies immune to your element. And there's a Feat that lets you use your Charisma for Will saves, which a Kineticist can easily afford.
Partly because I often take a Court Poet Skald and the Overwhelming Soul gets something out of the Insightful Contemplation. Partly because I like Aasimars (especially Musetouched) and it's a good fit.
Mostly personal preference type stuff.
But still, having fantasy jedi in your party is fun regardless.