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Dog / Wolf higher attack bonus and CMB
Leopard small size / pounce / dex base
Bear is fun with scimitar and is overall quite strong
Mammoth reach?
In late game Bears might actually do more damage, if it's owner wields a specific weapon.
While smilodon is great, I personally prefer Wolf or Bear. Wolves and dogs have ability to trip the enemy, which can be real asset in several situations. If you or your companions have Combat reflexes, then enemy attempting to get up in front of them is often good as dead, while our canine friends are already ripping someone else's ankle bone.
High dexterity and damage features of Leopard can also make it very effective companion.
All and all, smilodons are indeed somewhat OP with their damage output and those are definitely best animal companions for someone who wants the most damage.
Those playing with several tricks in their sleeves and need of companions capable of same might want to check other animal companions as well.
edit: just wondering why i dont see how many attacks smilodon has in his character window, looks like he only has a bite and a claw attack, no way to tell he has 5 attacks i think, beside using him in combat of course
My 2 frontliners are too tired to use the charge attack feature, but Turbo-Kitty never has these problems. Dude runs all up and down the screen hitting 5 attacks every time. Hasted for 6 attacks and even more range is even more fun.
I don't generally use them on Unfair because they get in the way of all my spells and don't end up contributing anything (CotW Undead Lord Corpse Companion or ranged weapon Summoner Eidolon are possible exceptions).
Other people have said they don't use them on Unfair because they can't survive well enough in melee.
it does, in the menu where you can select which pet companion you want. When you look at their details it says that the smilodon does 1d6 bite and 4d4 claw attack, which translates that he does one bite attack per turn that does 1-6 damage and 4 claw attacks per turn that all do 1-4 damage each.
Also yes they get weaker because they dont level up equaly with your party. So at the beginning of the game you start as level 1 while your pet (depending on who you play) can even start as level 3 or 4, but the maximum level it can reach is level 13, when you reach level 20...so basicly it becomes weaker the more lategame you are, and is especially usefull in the early game when you select a character that struggles at bit in the early game (sorcerer or druid) so that it can "carry" you the first levels. It can still stay usefull later on, thanks to buffs and stuff, but it will not be such a powerhouse like a level 1druids-smilodon at the start of the game.
A sylvan sorcerer level 20 will have a pet level 16. The Boon Companion feat cant counter that part.
I held off on animal companions for about 500 hrs, never really using them except for Dog. I recently started a Feyspeaker, and HOLY CRAP ARE PETS POWERFUL. I mean, the Bear, who looks absolutely terrifying in his larger form, absolutely tears through enemies, especially with the druid buffs that sync so perfectly. Honestly, it's kinda a weird build, being so pet-centric, but man, there is nothing stopping that Bear.
They are so OP i've basically respecced most of my parties to not have ACs, apart from one party that has 6 ACs.,.. well, just because.
My favourites are: Smilodon (damage), Mammoth (stompty stomp), Dog (trip), and Leopard (AC).
how is dog trip? it is good? i try to build my tanks with trip feats right now, seems medicore but these also give defense against trip so it should be decent catch