Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Why would anyone play real time?
It's just so incredibly jank compared to turn based. Why would anyone ever play real time? Is there some kind of benefit I'm not seeing? Does anyone actually prefer real time?
Originally posted by Frostfeather:
Setting aside personal preference, nostalgia, etc for a moment, some strategies/builds only work in real time (or work better in real time).

Like dragging a whole dungeon into a mass of cc and damage spells, as mentioned. Or getting the whole group away from enemies to reposition without risking them reaching you first in turn based. Or if the fight opens with a caster throwing a Fireball on your group or something... you can maybe get most of your group out of it.

My personal favorite, though, is using a swift action teleport "tank" that teleports away just before the enemy hits. Then you back up a little and repeat, and most enemies will never hit you. A bit micro intensive, but hilarious and effective.

I do typically prefer turn based overall, but you should at least be aware of the advantages of real time, so you can use them to your benefit as needed.
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Showing 1-15 of 47 comments
mbradtke Aug 26, 2021 @ 9:53am 
real time is way faster and more exciting
Blind Reverend Aug 26, 2021 @ 9:53am 
I turn off round mode in fights with lots of trash mobs to be faster.
Ilja Aug 26, 2021 @ 10:01am 
I personally prefer RT over turn based mode. I did give TB a good run, but returned back to RT.
Immortal Reaver Aug 26, 2021 @ 10:25am 
RTwP
Positives
+you get full attack after moving
+you can interupt Full Attack action of enemies
+it easier to control movement of your enemies so it makes faster to implement strategies with pulling enemies to one place, (like baiting all enemies with character that has (Freedom of Movement) into grease and web combo from previous fight, also will not trigger AoO.)
+ you can clear whole group in 1 second by AoE blast spells from out of combat, also can be done in combat by making caster wait until all are ready to act

Negatives
- 5 foot step practicaly impossible
Doomjazzer Aug 26, 2021 @ 10:35am 
The only benefit is that the game won't take you hundreds and hundreds of hours to complete. Doing every battle turn based will bore you immensely after a while.
The author of this thread has indicated that this post answers the original topic.
Frostfeather Aug 26, 2021 @ 10:53am 
Setting aside personal preference, nostalgia, etc for a moment, some strategies/builds only work in real time (or work better in real time).

Like dragging a whole dungeon into a mass of cc and damage spells, as mentioned. Or getting the whole group away from enemies to reposition without risking them reaching you first in turn based. Or if the fight opens with a caster throwing a Fireball on your group or something... you can maybe get most of your group out of it.

My personal favorite, though, is using a swift action teleport "tank" that teleports away just before the enemy hits. Then you back up a little and repeat, and most enemies will never hit you. A bit micro intensive, but hilarious and effective.

I do typically prefer turn based overall, but you should at least be aware of the advantages of real time, so you can use them to your benefit as needed.
Hasefrexx Aug 26, 2021 @ 10:53am 
Why would anyone play turn based? It's a heresy!
Slava Ukraini Aug 26, 2021 @ 10:59am 
I try turn and dont like it so much coz its be so slow game.... I prefer turnbased games but this game is not a real turn based game....
Equeliber Aug 26, 2021 @ 11:22am 
Um, a better question is why would anyone not?
Bibibobaba Aug 26, 2021 @ 3:14pm 
Because we have Been waiting for a good turn based DnD game for about 20 years. I think we only got Pool of Radiance and Temple of Elemental Evil. I think it what make PAthfinder a great game. Without the Turn Based it will not be as much fun. It not beat miniatures real PnP tactic but it still good.
I use Real time against weak mob. Having an hybrid it a real plus.
Drake Aug 26, 2021 @ 3:38pm 
Originally posted by crazyboule:
Because we have Been waiting for a good turn based DnD game for about 20 years. I think we only got Pool of Radiance and Temple of Elemental Evil. I think it what make PAthfinder a great game. Without the Turn Based it will not be as much fun. It not beat miniatures real PnP tactic but it still good.
I use Real time against weak mob. Having an hybrid it a real plus.

You mean 30 ? the remake of pool of radiance wasn't good, and TOEE had the turn based right, but pretty much everything else wrong (which is a shame). The last ones were savage frontier II and unlimited adventures (1993...).

Also people have not been waiting, if they had, games would have been out sooner. People wanted real time, they have been wanting real time since 1991 when eye of the beholder came out, there is a reason why all the games like wizardry died out except for a small niche (that was mainly in japan, that's was JPRGs kind of continued to be turn based). The turn based only really returned on PC with the success D:OS and it's fresh approach of turn based, if it hadn't worked out, people wouldn't be demanding it now.
I remember when in 2012 when might and magic X was released in turn based, people actually complaining that it wasn't real time like the previous ones.
Last edited by Drake; Aug 26, 2021 @ 3:41pm
Tomibouzu Aug 26, 2021 @ 5:42pm 
because RTwP is simply better. Turn based can be fun sometimes, but it's so overused these days that it's become routine and predictable.
dulany67 Aug 26, 2021 @ 5:54pm 
There are 3 answers that I can glean from seeing this question asked:

1) speed of combat
2) immersion- TB does not seem natural
3) they like RTS combat and that it adds an element of player skill rather than character skill
Alealexi Aug 26, 2021 @ 8:49pm 
Originally posted by Hasefrexx:
Why would anyone play turn based? It's a heresy!

If anything is heresy it is RTwP. It takes the worst aspect of both RTS & turn based combat.
Alealexi Aug 26, 2021 @ 8:56pm 
Originally posted by dulany67:
There are 3 answers that I can glean from seeing this question asked:

1) speed of combat
2) immersion- TB does not seem natural
3) they like RTS combat and that it adds an element of player skill rather than character skill

There really is not skill involved with RTwP. It is simple and easy. If you want immersion go RTS. RTwP is more of a combat sims game. Better yet it is more like watching a LARP with someone in the audience is yelling at the players to do combat their way and interrupting the roleplay every 5 minutes.
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Date Posted: Aug 26, 2021 @ 9:52am
Posts: 47