Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Drilux Apr 11, 2019 @ 2:16pm
Undead bloodline melee sorc
After I tried the game a bit and learned as much as I culd I wanted to start a new run instead after I kind of screwd it up first time. So I was thinking of starting a Undead blood line wich useses a scythe, is that a thing or shuldn't I try it at all ? Since I see alot of people uses the sorcs as a ranged class. (I'm very into the necromancer / dark sorc kind of thing but melee with scythe ) Any tips and advices on build wuld be much apreciate it !
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Showing 1-12 of 12 comments
New Willinium Apr 11, 2019 @ 3:05pm 
Hm . . . .You Theoretically might be able to make this work as a Eldritch Scion/Magus character but it would mean losing out on one of the core abilities of the class. . . . Maybe start as a Undead Bloodline Sorcerer and then transition to Eldritch Knight as soon as possible? I think it's main requirement is 4 levels in Arcane Knowledge, the Ability to cast 3rd level spells, and the Martial Weapons feat.
Stink Bug Apr 11, 2019 @ 3:11pm 
Taking a pure sorcerer into melee is a very bad idea thanks to their hp, bab, and lack of armor. If you really want to roleplay that build, the Eldritch Knight prestige class will give your attack bonus a much needed boost as well as some extra hp and opening up some fighter feats. Another option would be to start over as an Eldritch Scion with the undead bloodline, with the understanding that spell combat won’t work with your two-handed scythe (I believe spellstrike still works two-handed though).
Eonwe Apr 11, 2019 @ 3:12pm 
I don't see how you could make that work. Sorcerer have a bad BAB progression, so you will always be bad at meleeing stuff with a scythe.
You could make that work to a degree with a priest tho, they have better BAB progression and they get self buffs to raise their AB to fighters level. And they get some good necromancy spells.
Drilux Apr 11, 2019 @ 4:10pm 
thanks for the tips guys so my best bet is to basicly not go a sorc ? if I want to go melee weapon... hmm what do you guys think that wuld work best towards that theme ? necro/grim reaper kind of ?
Stink Bug Apr 11, 2019 @ 4:15pm 
Originally posted by ZerO:
thanks for the tips guys so my best bet is to basicly not go a sorc ? if I want to go melee weapon... hmm what do you guys think that wuld work best towards that theme ? necro/grim reaper kind of ?

A sickle is a small scythe right? You could go Eldritch Scion undead with a sickle and not have to give up spell combat. Not sure about the availability of magic sickles in later game though
Drilux Apr 11, 2019 @ 4:17pm 
Originally posted by New Willinium:
Hm . . . .You Theoretically might be able to make this work as a Eldritch Scion/Magus character but it would mean losing out on one of the core abilities of the class. . . . Maybe start as a Undead Bloodline Sorcerer and then transition to Eldritch Knight as soon as possible? I think it's main requirement is 4 levels in Arcane Knowledge, the Ability to cast 3rd level spells, and the Martial Weapons feat.


Yeah that was more what I was thinking to go actually do you think it will be any good tho ? or wuld I miss some good core spells ? or shuld I go Eldritch Scion first ?
Kyutaru Apr 11, 2019 @ 4:18pm 
You can go necro sorcerer with melee range touch attacks from the necromancy school. But any sort of weapon is going to be secondary in effectiveness to your magic and rarely used. Close combat sorcerers have to realize their AC is awful without a lot of build dedication to improving it. Weapon finesse can make them a little dodgey with a dex focus but you're better off using thrown or crossbow weapons or relying on ray spells. So that scythe or any other melee weapons will just be for show unless you go full Gith.
Drilux Apr 11, 2019 @ 4:19pm 
Originally posted by Stink Bug:
Originally posted by ZerO:
thanks for the tips guys so my best bet is to basicly not go a sorc ? if I want to go melee weapon... hmm what do you guys think that wuld work best towards that theme ? necro/grim reaper kind of ?

A sickle is a small scythe right? You could go Eldritch Scion undead with a sickle and not have to give up spell combat. Not sure about the availability of magic sickles in later game though

that sounded like the best aproach I guess I have to find out later into the game about the magic sickles x) Wuld I go into eldtrich knight from there or just keep it on the scion ? and what race and abilities wuld you recommand ?
Last edited by Drilux; Apr 11, 2019 @ 4:37pm
Near Gravity Apr 11, 2019 @ 5:20pm 
Originally posted by ZerO:
After I tried the game a bit and learned as much as I culd I wanted to start a new run instead after I kind of screwd it up first time. So I was thinking of starting a Undead blood line wich useses a scythe, is that a thing or shuldn't I try it at all ? Since I see alot of people uses the sorcs as a ranged class. (I'm very into the necromancer / dark sorc kind of thing but melee with scythe ) Any tips and advices on build wuld be much apreciate it !


I'd skip the Scythe and go with a Falcata or Falchion, or even Elven Curved Blade. 1hd, 2hd, and 2hd. respectively.

The Falcata is probably one of the better single handed weapons in the game. Skip the shield; maybe look at 2 weapon with a Kukri as the off-hand weapon.

If you want to go that way, or even with a Scythe, you have two options. For 2hd. take either Sword Saint or 2hd. Fighter, then multi-class to Sorceror. For 1Hd, take Ranger or Rogue, then Multiclass to Sorceror.

There's more options than that, but these will give you some decent benefits for just one level of the class. Fighter obviously gives you initial feat selection; sword saint gives you the ability to auto focus on one weapon as well as some normal Wizard basics and an AC bonus; Rogue gives you some extra potential DPS, and Ranger like Fighter provides you with some initial BAB and bonuses. Realistically, if you're going one level, you might as well do two and pick up the second level benefits.

I'm sure other people have different ideas, but I like simplicity. Whatever makes it a cheap entry, and gives my character some decent survivability. Sorceror is a weak class initially, so it doesn't hurt to fortify it a bit to get up in levels, and losing 2 levels on the high end isn't really that big of a deal in my opinion.

Ultimately, Exotic weapons are costly for an arcane caster to pick up, which is what makes the sword saint a good choice, if you plan on sticking with a weapon type to late game. At least, the way I see it. That being said, a slashing weapon is going to end up hitting DR issues, as is any other, and this game almost requires you to carry every type.

Fortunately, you can always pick up Telekinetic fist or something, and have the option at least, of relying on something besides your spells and a blade in a pinch.

My favored combination back in 2e. was actually Rogue/Wizard, but that benefited from being able to raise your level beyond 20, so you weren't restricted in your Wizard progression, which was a lot more meaningful in 2e. I just liked being able to sneak around, pick locks and disarm traps, and generally not have to rely on brawn or even spells to get the job done, but that's something else that was different. You didn't need to feed a skill tree points every level, all the way up for it to be meaningful.

So your Rogue levels, if you get them, are most likely best not focused on actually being a Rogue. Keep your target in mind, whatever you do, and focus even the secondary class in the direction you are going. That's literally the only way this works. Augment, rather than adapt.
Drilux Apr 11, 2019 @ 5:36pm 
thank you so much Near Gravity !!
Near Gravity Apr 11, 2019 @ 6:32pm 
Originally posted by ZerO:
thank you so much Near Gravity !!

Not sure how helpful that is, but no problem :)
whitegoat Nov 20, 2020 @ 7:04am 
Another late entry but here it is:

What you want is an undead bloodline sorcerer transitioning into EK at LvL 7.

Preferably change the scythe into a fauchard, the reach mitigates the lower tanking capability and the crit range increases damage by a lot. You can still use scythe if you are set to it, it is just going to be harder.

By taking the Cornugon smash/shatter defences/dreadful carnage line of feats (bonus combat feats from EK help) you set into a thematic build that spreads terror and also you debuff the saving throws of enemies (via shaken), that allows you to land the best Will-targeting Necromancy spells for maximum carnage. (Often in the same turn if the capstone activates).

EK will net you a BaB of 15, enough to be functional at melee when buffed and you only lose 1 caster level, still getting 9th LvL spells at LvL 19.

I would advice against Scion Magus because the best and most thematic Necromancy spells are high level and he not only gets capped at LvL 6, he does not have the few necro spells that are worth it till then in his list. Also something people often fail to mention is that Scion is the worst Magus archetype, since it cannot use metamagic with spell combat.

The only reason to use Scion is if you want to be an actual tank and use Monk dip for Cha to AC, but that build although effective will have nothing to do with the Necromancy master you envision.
Last edited by whitegoat; Nov 20, 2020 @ 7:05am
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Date Posted: Apr 11, 2019 @ 2:16pm
Posts: 12