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One other issue I should probably mention, though it is not the direct result of the DLC, is the problems stemming from the inability of the player to que actions. In Pathfinder PnP it is a key strategy to make sure every character uses every action every melee round (standard/move/swift/free/Quick). Without action queing, the real time engine in the game makes this virtually impossible. Since Tenebrous Depths is entirely combat, this engine shortcoming is exacerbated. It also has the effect of further harming the economy. Since players are likely to get little utility out of some of the action based metamagic rods, they are not worth buying. Let's hope they address this in Wrath of the Righteous!