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I'm taking it for the extra health +2 to con means 20 more health. Also for the class you get 2 more per level from what I can see. So for 10 levels of dd I get 40 more health in all. I also get 2 more int. for some more skill points. Also get 4 more strength not really needed for me though. I wish with the DD you could choose 4 to strength or 4 to dex. I would choose the dex right now.
Oh also the bab bonus increase is kinda nice for my range touch spells. 10 levels in dd will give me about 2 more bab
On top of all that I also choose it for the breath attacks. I wouldent have to select dragons breath spell at level 4 if it actually worked as its supposed to with Dragon Bloodline +1 to damage.
Its actually more useful since its not considered a spell as well. So spell defenses bonuses like those high level mage spells cannot help people vs the DD Draconic Breath.
So my DD breath does a lot less damage. Not cool at all they need to fix that.
But the level 4 spell just seems to good. You get any element.... they really should change it so you have to pick an element.
Compare it to all the other spells 99% of them are just a single element.
Fireball=fire
Icestorm=cold
lightning=electric
You know what I mean but instead of following the rules it instead allows you to use any element you want at will. Seems too strong to me. We should have to pick fire, lightning, etc.
Sorcerers can already cast dragon kind 1-3, and you can get wings with a feat if you pick a good race. YMMV, but I usually put a 10 in Con as a sorcerer. If I die, it's my preparation and positioning at fault. I don't want or need 40 hp at the expense of 3 casting levels. That kinda means you won't ever have 9th level spell slots after all. Hell you don't even get the best dragonform spell as your capstone.
If you idea is PF made its rules on paper 17 years ago you must have no knowledge that these games always change their rules when they put them on pc. In fact they change the rules on paper as well. Hence why they have version 1 and 1.5 and 2.0 etc.
So changing rules and changing things in general is nothing new and in fact is a requirement to make successful games. You need to change/evolve your game with the current time. Something that once seemed good may not seem like such a good thing 5 years later.
Dragon disciple as a class is part of the SRD and hasn't really been changed since WoTC created the class. It's not going to change. Pathfinder 1.0 is based on the 3.5 version of D&D and Owlcat isn't going to change this class in a reasonably faithful conversion of the PNP rules.
My Dragonbloodline will get Dragonkind 3 at level 17. <--- this is why I said i was getting all 3 of them because the chart shows me that I am getting them all.
But the Dragon Disciple chart actually does not show any dragonkind transformations.
So technically I am only getting them because I am a sorceror which dragon bloodline.
But since you need the dragon bloodline to select DD then I guess you will always get all 3 shapechanges when you play a DD. At least with my example I am using a White Dragon bloodline. I will look at the others but naturally I suspect they are all the same.
So not to be picky or anything but it looks like I was right in the end. At LEAST if the in game charts are accurate. If they are wrong well I wouldent know because I am only at level 8 now.
If I could add a picture here to simply show you I would. I just don't see a way to add pictures here. But I took a snapshot of it in game if somehow I can share it with you.
It is funny that one of the selling points of the prestige class is already present in the class you are leaving...
The chart shows that a sorceror with dragon bloodline will get Dragonkind 3 at 17th level. (this means it has nothing to do with DD). As a plain sorceror can get it at 17th level without the DD class.
But yes I know we lose 3 if we go all the way. From my build not sure I want to. I might restart the game anyway. Don't know yet.
Well I played 3-4 times already and I always max out at level 20 so never had an issue with experience. I always reached level 20 way before game ends. I go solo to farm xp. But even now they added more content. Like the depths and some other stuff. So I don't think I will have issues with xp.
The game seems easier to me when I fight solo rather than when I fight with a whole party honestly.
With a party they die ... then its expensive to revive them.... and it takes a lot of work for each battle. But if I solo I just summon and use spells or buff myself blast them and kite them if I need to solo.
But I want to enjoy it with a full party it just seems way harder than if I do it solo.