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"Bloodline Arcana: Some undead are susceptible to your mind-affecting spells. Corporeal undead that were once humanoids are treated as humanoids for the purposes of determining which spells affect them."
So any\all spells that is a mind effect _should_ work on them assuming they are fleshy and were once humanoid.
As for not getting a response in the bug forum, the standard response they give would be to do as mentioned here:
https://steamcommunity.com/app/640820/discussions/5/3393916911748070646/
Hmm...that's an interesting point....and i think in 3.0/3.5 D&D there was something along those lines.
However, both zombies and skeletons do not have any specific immunity to these in Pathfinder, they only have the "basic" undead traits, which include among other things:
"Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)."
¨
Basically ALL undeads gets these, and then you have special ones that can get more traits and abilities outside of these traits. But zombies\skeletons do not.
So my reading would be that this is what the undead sorcerer bloodline ability negates.
Now if the undead in question ALSO had fear immunity/mind affecting immunity from another source, unrelated to it being undead, then i'd consider making them still immune.
Second, some undead (the spellcasters) may have defensive spells on them. Protection from Evil (good, law or whatever) can suppress command spells. If they have a class, they have the abilities, too....undead pallies are totally fearless ;) There is also spell resistance.
From what you posted, you tried it on with the mindless undead, who should be totally immune.
Edit: skeletons and zombies have an INT score of zero. You have to find the passage in the rulebook about not having a stat, but that is where their immunity comes from, not their undead traits.
(And just my 2cp: mindaffecting spells have become pretty worthless through the editions, as each dev team found them to be too powerful. Hold person - for example - used to work on 1-3 persons and lasted a while, by now the single target gets a save each round.)
I'll just C/P a guy's toughts on paizo forums that put it much better then i could:
Basically as I read it, if a mind-affecting spell would be cast on an undead normally, it's undead traits shut it down and say, "No, i'm undead, these are my immunities. See? I'm immune to sleep and charm person."
What this bloodline arcana does is it disables the undead's ability to use their resistances versus any spell that has [mind-affecting] in the descriptor. So if you had a mind affecting spell that would instantly kill a humanoid, it will now affect the corporeal humanoid undead.
The undead can no longer say, "I'm immune to instant death effects." because it has [mind-affecting] in the descriptor.
Furthermore I believe that as per normal, a human has an intelligence score and those with intelligence 2 or lower cannot be affected by charms because of their low intelligence. This is trumped by the ability when it comes to undead. Many undead are mindless and so one would think they cannot be affected, however it doesn't state in the rule that it must affect only intelligent undead. It specifically clumps all undead into the categories of corporeal humanoid or not that are under it's effects.
Now lets say you were to take the crossblooded archetype and you took serpentine bloodline as your alternate. In that it states that you can affect animals, magical beasts, etc...
Some might think since you can affect undead now, and can affect animals, that you can affect undead animals or undead magical beasts. This is not the case. The ability specifically states that it has to be a corporeal undead humanoid.
As Morgian said, it's the lack of an int score that's the trigger I believe. That part isn't undead specific.
For example, if you were to look up Threnodic spell, it specifies it works on mindless undead, whereas the arcana does not.
Also, I believe the bloodline changes the target to humanoid, not undead.
In a PnP game, the DM would decide - so i'd still call it a bug unless the devs "rule" it to not be a bug. (Or even better that the bloodline ability got errata'ed to specify by Paizo)
It is completely besides the point, but as long as it works on the undead with an INT score, who are the dangerous ones after all, who cares about the two lowest undead types? Although it might be a good idea to test it, just to see if it works. The earliest candidates are probably Dorsy near the Witch Hut and Nettle at the crossing, who are most likely ghouls (and can both talk, so they have INT).
I did - mentioned it in the OP. Doesn't seem to work.