Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Race: Aasimar
Heritage: Angelkin
Class: Paladin (Hospitaler) 20
Stats:
Str: 18 (22)
Dex: 14
Con: 14
Int: 7
Wis: 9 (10)
Cha: 18
Feats:
Level 1: Exotic Proficiency (Fauchard)
Level 3: Improved Initiative
Level 5: Power Attack
Level 7: Outflank
Level 9: Combat Reflexes
Level 11: Improved Critical (Fauchard)
Level 13: Weapon Focus (Fauchard)
Level 15: Shake it off
Level 17: Iron Will
Level 19: Improved Iron Will
---
That's a build I used in the rogue like dungeon. Had amazing saves, and did decent damage.
Is it the Acute or Obtuse variant?
If you want your paladin to tank or off tank, then his advice applies too:
I'd pick up as many Cleave feats as you can instead of Iron Will and the like since you have great saves anyway. They end up being very good with reach (make sure to fight Enlarged/Legendary. Since you're so feat starved I'd just use best available two-handed weapon (there are a lot of them) instead of burning a feat on Exotic.
You’re better off letting a weaker fighter use a Fauchard to trigger AoOs for you, especially when you’re Smiting, which you will be on most of the hardest fights.