Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ohh il check that one out next chance I get. I ended up getting something dumb like perception focus
Yes I do believe it does. Unless there is some other benefit I could be getting for whatever reason, im getting +11 on my level 9 kanerah with SR pen on
So those 2 feats will be extremely useful on a kineticist using magical (aka composite?) blasts
The game is seriously underwhelming on it's support of the new class.
Honestly, most classes are a bit under-developed feat wise. Only the Cornugon Smash/Shatter Defenses tree is developed enough to be considered complete. Even the Vital Strike tree is missing parts.
???
Toughness is a horrible feat for anyone unless you need it for Stalwart, but especially ranged characters. If they’re taking damage you’ve already messed up.
Blindfight (for melee) or Improved Precise Shot (for ranged) aren’t just for endgame. All those translucent dudes in Season are much easier to handle with them.
For ranged, shatter is about the only good feat in that line as dreadful carnage takes power attack.
If you take Outflank, your ranged crits will trigger attacks of opportunities for your teammates with the feat.
The skill focus feats are useful for whatever skill you’re specializing in and each character should be specializing in something.
If they are close
Just have to be flanking the same dude. You can be 40 ft. away. You also get flanking to hit bonus from Freebooter’s Bond.
ohh good to know. Is that only for the physical blasts? or does it work with magic blasts too?
Kineticist really needs only a few feats. You need Point-Blank Shot, Precise Shot, Weapon Specialization to actually hit enemy with a targeted blasts. If you use purely energy blasts, may add Spell Penetration (but I'd suggest taking 2nd element that deals physical damage since DC of energy blasts is quite low and feat is barely helping). Otherwise, you can take generic utility and defense feats.
Kinetisict is arguably the most straightforward class, since it barely depends on anything and has little synergies (unless you are going for blade). And even his own wild talents are few and easy choice for most times. Almost all substance infusions are plain useless (you almost always would want to simply use metakinesis for guranteed extra kick instead, since substance infusions have really low DC), and while you definitely want to use form infusions they barely give you any choice. You just use AoE that targets arbitrary point and works with your element (just keep in mind that Spindle is absolutely useless).
It should if they work like rays. Arcane trickster gets sneak dice because she’s flanking and Bond boosts flanking to hit by two.
Could also get improved critical blast to double your crits there.
Nope. You can't benefit from flanking bonuses if you're not threatening the same enemy in melee. Exception:any enemy flanked by 2 or more melees is susceptible to sneak attacks.
BTW., Fire Kineticists get Dreadful Carnage as bonus feat ("Wild Talent") and don't need Power Attack.
There are some great substance infusions, primarily the Combat Maneuvers in disguise: Earth Bowling (Trip) and Water Pushing (Bullrush). They also benefit from respective feat chains supporting those CMS. Substance Infusion effects may be applied in aoe with Form Infusions or attempted multiple times per round VS single target wit KBlade.
Then there is party-friendly Magnetic, offering no save vs 4 point AC reduction. Depending on enemy weaknesses, stuff like Synaptic, Chilling, Flash may be pretty dope too.