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Other than that, each character has their own encumbrance which has to do with the gear equipped. Those have more serious penalties.
Al encumbrance is measures as light, medium or heavy. Medium encumbrance is not good. Heavy encumbrance is very bad. Do not ignore it.
You have two types of encumbrance:
Party encumbrance: The light/medium/heavy encumbrance bands calculated based on STR across your party members (meaning weak part members get covered by strong ones) and is primarily about hauling your inventory around. When you get to medium encumbrance your travel speed across the map is slowed and the amount of time you can travel before you get fatigued and have to rest is reduced. If you get to heavy encumbrance these numbers are hammered. High CON counters fatigue to some extent but not enough to make heavy encumbrance other than very bad news.
Character encumbrance: This is PC/Companion's personal light/medium/heavy encumbrance band rating based on their individual STR and is primarily about what equipment and weapons they can use without getting slowed down in battle. Speed in combat is obviously important but in the early game before your characters have beefed their stats and acquired belts and such to boost their STR you may have to compromise over this as armour AC is also vital for some characters. Having one or two companions heavily encumbered personally does not seem to affect Party encumbrance that much or put another way it is more than possible to have a party member heavily encumbered but the party as whole lightly encumbered for travelling purposes.