Pathfinder: Kingmaker

Pathfinder: Kingmaker

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alrik1119 Sep 9, 2018 @ 8:09pm
Workshop and Mods...
Will this game get a Workshop on Steam and Mods after launch?
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Showing 1-15 of 19 comments
thainen Sep 10, 2018 @ 12:59am 
No promises.
alrik1119 Sep 10, 2018 @ 4:04am 
Damn!
JonWoo Sep 10, 2018 @ 5:03am 
Originally posted by thainen:
No promises.
https://imgur.com/a/YMgAB6y
⋆Koinonos⋆ Sep 26, 2018 @ 1:05am 
If this game doesn't have mods it will be just another CRPG like Sword Coast Legends. Lots of up front potential, but no method to correct game mechanics (think Skyrim Unofficial Update) and add items, monsters, and extend the mechanics once your focus becomes DLC's and not allowing Workshop Mods to be instrumented.

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** Possible Win-Win Idea: **
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If this is a $$ thing, then consider offer the Workshop and mods as a paid DLC? We will gladly pay for it and that would pay for the cost of the Dev time.

zedr0n Oct 8, 2018 @ 6:26am 
I’ll second that. The system is so versatile and complex that replayability is important and mods give the easiest way to achieve that. Neverwinter nights is one game which benefitted hugely and I spent a lot of time playing amazing story mods of that game
Quinn Oct 11, 2018 @ 8:19am 
For one I'd love to learn to mod this game to be able to add all the rest of the classes and prestige classes that are missing like my beloved hunter class that isn't in the game:(
DreadHedgehog Oct 13, 2018 @ 11:10pm 
+1 to that, I'd even pay for a chance for it to be moddable. I mean, you forgot like 3/4 races and multitude of classes, not counting 3PP ones. Were are my Psions, Psychic Warriors, Soulknifes, Kineticists? Antipaladins? Arkanists, Skalds, Swashbucklers? Not to mention Gunslinger or really cool ones, like Path of War classes/archetypes. Also all the variant rules for things that could be added even through mods. Alternative magic from Spheres of Power, Wounds and Vigor rules? And, finally, levels beyond 20, Mythic tiers etc?

Modding always gives games extended life, especially games like this. Paradox should know that, I mean seriously, main thing that keeps their games afloat and popular, especially older ones like CKII, is modding and mods.
Dumbledood Oct 15, 2018 @ 9:25pm 
Holy moly not making this moddable would be a shame.
living_one Oct 15, 2018 @ 9:43pm 
It is as moddable as any Unity game, there are just no official mod tools.
strkrjns Oct 15, 2018 @ 9:46pm 
It's not the workshop but there are already a few very useful mods out. https://www.nexusmods.com/pathfinderkingmaker/mods/
are already mods on nexus.... heck are playable goblins already.
bullets4u Sep 3, 2020 @ 8:06pm 
I must agree would gladly pay to mod
Maia Nov 4, 2020 @ 6:12am 
2 years later and no workshop, pfff lazy devs
Last edited by Maia; Nov 4, 2020 @ 6:13am
Eonwe Nov 4, 2020 @ 1:49pm 
Yeah a small studio made one of the best and longest CRPG of the decade, they're definitely lazy, and without talent, because there is no workshop. /s
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Date Posted: Sep 9, 2018 @ 8:09pm
Posts: 19